I think players that are against the idea think it will be like it is in pvp and forced on everyone, if SE made it optional I am sure not many would care.
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That's why I said Perfect Balance would be tricky. Like I said, you'd have to adjust MNK so that, given all options, Coeurl skills would always be the most useful ones, and that Perfect Balance would lock you in Coeurl form.
Or, Perfect Balance could make Weapon Skills not changing your form and make Form Shift doesn't trigger GCD. This way, between each WS, you'd have enough time to go to the stance you want and stay there.
No, please. I absolutely detest this idea. Just from doing PvP on BRD, and the skillsets/combos available to BRD, I would absolutely not want the same sort of system to creep into my PvE BRD play. So I really hope that this doesn’t happen.
I’m well aware that BRD doesn’t have a set 1-2-3 combo rotation; it is purely a priority rotation, one that the current PvP system does not allow. How would BRDs know that SE wouldn’t just copy-paste the existing system into PvE for BRDs if this change was ever made?
As the current set up for BRD in PvP is, you can only use Barrage in Army’s Paeon (the absolute worst song to use it in because you always want to use it within Raging Strikes, which you use during Minuet); you can only use Bloodletter during Minuet (huge DPS loss during your other two songs, especially since Mage’s has the River of Blood trait implemented in it). And what if these skills remained locked behind the “song locks” the PvP system has? What about applying Straight Shot every 30 seconds? As it is now, you have 1 option: Straight Shot > Heavy Shot > Straight Shot > Heavy Shot...makes applying Straight Shot overly repetitive, and it’s a 10 potency loss from just using Heavy Shot; and good luck getting that Refulgent Arrow proc, which only procs off of Heavy Shot procing Straighter Shot. Same with your DoTs; there’s no IJ either, so how would that be implemented? I’d rather not go back to having to repeatedly apply DoTs to a boss when I could just IJ instead. But are they going to consolidate DoTs > IJ, or just leave IJ standalone?
I’ve never been a fan of the new condensed PvP system, especially since it took away all but 8~10 of my skills. What’s to say the same wouldn’t happen if this was brought over into PvE? Also, the system as it is doesn’t prevent us from learning new skills. Some jobs could use some trimming down (why they gave RDM Tether is beyond me...it’s completely useless 90% of the time, and NIN needs some sort of help with its button bloat), but some don’t have button bloat.
False. Straight Shot and Heavy Shot are combined. Bloodletter is locked and can only be used in Minuet; Barrage can only be used in Army’s Paeon. Your songs are not independent, but consolidated and in a set rotation: Minuet > Army’s Paeon > Minuet > Army’s Paeon...rinse and repeat. And songs have two rotations depending on if you are single-targeting or AOEing, so consolidating the songs in a set rotation would not work in PvE.
I would suggest doing a bit of research on other jobs before just assuming “nothing would change”, because you were misinformed on BRD in PvP.
To be honest I think maybe in another expansion or so. Just because otherwise we're not going to get much in the way of new moves (and lets face it new traits just aren't as exciting as shiny new animations). Are there things they could trim from every class, sure, but keep in mind you can't remove too much or suddenly every dungeon under 50 becomes Satasha due to lack of abilities.