Originally Posted by
Kacho_Nacho
I'm impressed with the results. Damage-wise, the jobs are balanced.
Now, some of the posters here have said things are not balanced based on the differences between the number of players of the various jobs. I can only answer that different people like different things.
BUT, there is validity to the argument. Machinists and Summoners are both way too underplayed. This points out that there is something about these classes which makes them less popular.
Is it overcomplexity? An unpopular job mechanic? Community bias?
I don't know. I haven't played Summoner much and Machinist is a HW job and I'm not there yet. Yeah, I'm a slacker.
Anyhow, experienced players of these classes will have to lay out their observations before the developers and the rest of the community should support their requests for the fixing of these two jobs. It does no one any good when two jobs sit more or less in the garbage bin. Something must be done to correct this issue.
Something is really out of whack here.