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I've seen them implement a lot more than that. Dyes were simply the first time they have actually credited player feedback in a forum post. Dyes were also probably simple to implement at this stage unlike the total world zone redesign which is based heavily on player feedback and which they are weaving the pre/post-V2 story around in order to make sense out of. I've never heard of a game developer doing something like that before have you? Player housing is also going to contain a lot of things that players said they wanted. I recall reading that they want to let crafter's emboss free company coat of arms on players armor, and I suggested that at one point. Maybe others did too before me idk, but I'm still pleased they listened to one of us and added a good idea to the list of updates.
You make an excellent point that the redesign is at least partly the product of constructive negative feedback coupled with constructive player suggestions on how to improve it. The point is it was constructive and not the 'wah, I hate this! SE sucks! Quit now while you still can!!!' stuff I see in so many posts. Like anyone bothers to put that on the desk of someone who can do something about the state of the game. At best those posts become a statistic: "Yoshida-san 10 people said they hate your work 50 times this week...."
Just please don't say they only listed to dyes. For those who have been posting constructive suggestions you're weaving something of yourself into this game, and that's as good a reason to stay to see how it turns out as any.
Yes stupid things again. People are screaming for playable group content.