Fair enough, I did not consider that. I REALLY don't want to have to babysit paper tanks...
Printable View
Susano EX can already oneshot them nicely within the first 30 seconds of the fight if Asail(? The telegraphed tank buster) or the auto attack after it crits. Bad tanks are more likely to not mitigate it because it's not as obvious as Stormsplitter. To be fair, the tank getting oneshot before the first mechanic is usually a pretty good sign there's only pain if you stick around.
You know how white mages are supposed to let tanks hover around 95% hp so that their regens/the tanks self healing doesn't go to waste and all that? Yeah they can't be missing any health at all before a butterfly lands on them or else they might crumple and die from the damage.
This here is the honest truth.
I have seen Lv70 tanks with Lv55-60 STR accessories, and they always need cure spam or will easily die, some of them even pull every group of mobs before a barrier and expect me to keep them alive!
When they stop and start complaining, I vote dismiss them and if they don't get kicked I just leave, I'd rather go craft or afk for 30 minutes than tolerate stupid. And if it isn't them dying because they don't dodge, don't use defense skills and have iLv55 accessories, its often I get Holy-Spam hate as they can't get enough enmity...
shouldn't you healers be worried about healing and not dps? no one likes a squishy tank, that much is true, but you have to understand how tanks feel having their dps nerfed, what fun is in the game for tanks with no dps? do you want to spend 20mins killing a trash mob solo? do you want to go an entire xpac knowing that your numbers wont improve? its disheartening, and if i may say so its a slap in the face to everyone who mains a tank, healers would you be happy if you dps was back to being int based?
Remember that those tanks will need cure spam anyways if they dont use defensive cds. Having some extra hp cushion wont save from doing poorly if they are gangbanged with no defensive cds, the issue there is not the lack of hp but the lack of skill, same as some tanks could easily tank an instance on heavensward on dps stance with no aggro loss and just a bit extra damage received, compared to those who were on tank stance full time and needed spam heal so they dont become an stain on the floor
Simple, carry two sets of gear, one for solo, one for group.
If your goal is to get through a dungeon the fastest, having much more HP for your healer to DPS around (Since ya know, our AoE DPS dumpsters yours) will allow for a faster clear.
For many of us it isn't about our personal DPS, but about the speed of the run. STR tanks make runs take ages, add stress and are a general a drain on the group. VERY few tanks are good enough to be worth it in full STR.
FWIW: I advocate that the system needs to change...or STR AND VIT need to be on right side.
I know plenty of tanks that wear STR jewelry with VIT melds. Their healers don't seem to care or mind.
So, let people build the way they want to instead of being a gear nazi. If their STR jewelry is preventing them from clearing content, then they'll adjust eventually.
but why is is different for healers? is not this xpacs balance about you doing just your role? so shouldn't healers just like tanks stop trying to be dps and just do your job? why the double standard? why can healers get the chance to dps and not tanks? what your saying to me says that they should nerf healer dps.