First of all, if you're just going to parrot Xenos' video, you may as well have just linked it.
Swapping stances needs to have some kind of penalty, but halving the gauge is too severe, a 20 gauge cost would probably be more sensible.
Do you seriously want to stand around for two and a half minutes before every pull waiting for a WAR to have 100 gauge? Because that's what will happen.
Shake It Off should be Cross Role and we should go back to Rampart/Shadowskin/Foresight built in to each tank, with Foresight having its effect changed to mirror the other two.
If you do this there's no reason to use Storm's Path whatsoever by sheer virtue of Shirk existing.
Unless Onslaught's potency changes, I actually think it should be tweaked to generate gauge.
This is disingenuous. WAR is buffed 100% of the time by Storm's Eye, the problem at the moment is that this only makes up for their lower potencies. Fell Cleave is fine, it will still do far and away more damage than Holy Spirit because Holy Spirit is a base 430 boosted to 516, while Fell Cleave is 500 base before it gets boosted by Storm's Eye, Berserk and Deliverance.
Leave Fell Cleave alone, buff WAR's weaponskill potencies instead, with the changes to PLD and DRK there's no reason for them to have lower potencies to compensate for their burst damage anymore. Then we can see if they need to change Inner Release.
