Calm down?
Did Yoshi-P just tell me to calm down?
Awwww hellllll nawwww *goes into pigeon neck mode*
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Calm down?
Did Yoshi-P just tell me to calm down?
Awwww hellllll nawwww *goes into pigeon neck mode*
You don't need to play it to see that it's toolkit is extremely weak compared to the other healers.
Heck, unless they completely overhauled the entire system from the April build till now, "waiting and seeing the patch notes" is not even a good argument. It's just delaying the inevitable.
Then you'll tell us to wait till savage, then wait till 4.1, then wait till 4.2. seriously, when are we actually allowed to voice our complaints?
I wasn't really upset about the gauge and whatever... I was open minded about that... could be cool... whatevs... but lillies do need something else... a casting speed buff while having the stacks... increased heals... something... and yes... people will say it's not fair... blah blah blah...
My biggest issue was them gutting WHM of all their abilities... and giving it to everyone else, so WHM has to waste most of their action slots for the skills they use to have... and not giving WHM something else to replace those skill and buffs... that was upset me the most... yet they left repose... because that's a useful skill they couldn't have gave to everyone else instead
My concerns over WHM aren't about viability. I have no doubt in my mind that WHM will be viable for endgame content. My concerns are whether groups will find WHM desirable compared to AST and SCH.
When all three healers can heal and dps sufficiently, desirability of the healers will be determined by what else they bring to the raid, namely raid wide dps buffs which AST and SCH have but WHM does not.
I find the whole storm over WHM hilarious. Lilies boost recast of utility spells, confessions boost things, WHM is "pure healer".
Watch all the complaints vanish when we find out the raids have mechanics that make WHM top healer, glass cannon bosses or something like that.
The likelihood of that is slim to none. They aren't going to make Cure or Cure II significantly stronger than their counterparts on Astro and Scholar. Regardless, it still doesn't change the fact cooldown reduction just isn't a worthwhile attribute in this game. Like I already said, everything is pre-planned. It's why Spear is considered fodder. An Astro giving me Spear doesn't mean I'll use Living Dead or Shadow Wall anymore than I did before. Likewise, it won't have me using Assize more unless I know the fight and am blowing it for DPS.
There can be no content that requires a WHM to complete. Let that sink in. There can be NO CONTENT WHATSOEVER that can't be completed with an AST/SCH. Given that fact (and it IS a fact), why bring a WHM when you can bring an AST (20% more damage to the group) and a SCH (20% more crit to the group vs the boss)?