Because someone who started a topic wanting jobs to have EXP bars in addition to class EXP bars would want classes to automatically become 50, that makes sense. Please look into the stance of the person you're about to strawman before doing so.
That aside, as a mage you should understand just as well as I do that a plain 50 GLA is drastically inferior to a multi-skilled GLA. Unless you do no party content that is, I'm not sure, since I don't know you (See what I did there?). And while I agree with most of the other people that grinding a class for years =/= having any skill in the class. At least needing to be in several parties on your trip to 50 at least exposes you to party gameplay. An issue I personally have with the leveling process is when I'm shouting for people for content (Because I do actually play with people outside my Linkshell, golly-gee-willikers) is I have no way to tell how experienced they are. I'll agree with everyone that time =/= skill but at least on XI when I found a 75 PLD I knew he had to be at least decent at tanking otherwise he wouldn't be 75. I also realize that XI's long-grind system kicked the casual out of any potential player and crapped on it.
My propsal combined the best of both (again, my opinion) of being able to get something to 50 easily (casual) so you can at least do end game content. But having an additional challenge added to distinguish people and give those who want to take their playstyle to the next level something to show for it.
