Originally Posted by
Rath
The problem is if they lower the scrip cost, then the people that need them will not get them as the price will go up. The crafters that want to be efficient and not "waste" scrips will buy them up. Since People like Aeyis say they do not need the HQ, why change it so that the people that do need them will have to pay an exhorbitant cost as we all know everyone will start using them, not just those that "need" them. The only change they should do to the HQ turn-in items is increase their frequency.
Also, who buys failures? I have only ever seen HQ crafted mats sold. NQ may be listed, but they do not sell.