I don't believe some level 40-50 enemies that I can get off my mount and kill in 6 hits and be on my way should be affecting my movement anyways. The system needs to be based on the actual threat the enemy has on you. Even if I walk into the entirety of Sapsa Spawning Ground and aggro a ton of guys I can just get off and AE them while drinking a potion and using a heal spell if need be then be on my merry way, in fact I usually ignore 20 guys shooting at me and continue moving with heavy until the aggro resets and I'm still alive... Maybe if the game took into account the actual threat the enemy poses on you what you said would make sense.
I'm not suggesting we completely remove any sense of threat when riding past hoards of enemies but how about something that makes sense so it doesn't feel like SE is just trolling us by being annoying?
