Agree, game needs more 8 people dungeons/content indeed. 4 people dungeons now are too easy and VERY short.
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Agree, game needs more 8 people dungeons/content indeed. 4 people dungeons now are too easy and VERY short.
Great idea, we need more content for 4+ People, means 8 and 24! Give us something to dooooooo!
You put in mechanics which make speed running it hard unless the group is really skilled. Like back in 1.0's CC the group split two ways and both groups had to kill a mob at the same time or you'd start at the beginning of the dungeon.
You also increase the reward. Put rare low % drops on the final boss which can be used to craft vanity gear and make the soldiery reward worth it.
There is lots of stuff they could do, 4 man is just getting boring and coil locks out 95% of the server until it's nerfed and then it's just boss rush anyway.
I also think they should make new (non coil) 8 man dungeons based on the difficulty they originally planned for crystal tower. I think that would strike a good balance.
So not as hardcore as coil but still challenging and fun.
No thanks. We already have coil if you want to do 8 people in a dungeon.
Actually Prae was hard mode, it is only very easy now because most everyone (except for new players) are way over geared for it. I wouldn't mind a brand new 8 man dungeon, but as someone else mentioned adding open world content (non fate) that is challenging on a constant basses.
It's fine if they don't currently have plans for it, but I really hope they don't simply ignore the suggestion.