lol?
You can't get 12 stacks, it caps at 11.
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With brand new market and niche items, where given more time far more crafters will be entering the market, it's madness to heavily undercut your first competitor.
This happen with many items on my server, prices have not recovered anywhere close to what they were and there is more competition, despite the first crafter to do this vanishing.
What do you need before you begin using this macro, food-wise? A HQ bou for the CP?
Also: can this macro be used with fully melded gear, artisan spectacles, artisan primary tool, and Control IV, Craftsmanship III, and CP III ONLY melded to off-hand? Thanks!
Max CP which is HQ bou and full overmeld which used to be 391cp, long as you got the min control/craft requirements you can run it
This will not do the new augment line however as augmented items take an extra pbp
Also, augment doesn't need to be HQ does it? Since you're just trading it in for the ability to dye the armor, right? Can you use one of your bonus macros for the augment item? Or just remove something from your original macro rotation and throw in an extra Piece by Piece in order to make it?
No that comment was about Augmented 3 star items, not the augment boxes for quest gear