I have never repaired my gear outside of the happy go lucky NPC.
1.6k to repair everything below 10%.
Ya, Repair system needs big improvement for people to start using it.
That or Change 50% gear to Yellow and 10% to red
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I have never repaired my gear outside of the happy go lucky NPC.
1.6k to repair everything below 10%.
Ya, Repair system needs big improvement for people to start using it.
That or Change 50% gear to Yellow and 10% to red
Repair is one of these things I wish people didn't just did it because WoW did it first. Almost invariably if your repair bill actually have some teeth, then people will cry about it and it'll eventually get nerfed, but if the repair bill is weak, why even have it in the first place? In fact we see the exact same cycle here. Repair bills used to cost a lot, so people cried about it and the cost got knocked down to the point where it's now nothing but a meaningless nuisance. At this point you might as well just not have repair.
What I want is the ability to repair an item as long as the requisite craft is leveled without needing to be on that class.
For instance, today on my LNC I needed to repair my gear. All the crafts were leveled, but rather than just click on each piece in my character window I first had to switch to CRP and repair the spear, then GSM to repair the jewelry, then WVR for some pieces and finally LTW for the rest. All the while going through my gear trying to remember and find the right pieces. It's a monumental pain in the ass.
Just give us the ability to repair the gear while on any class as long as the necessary class is leveled.
They dont "NEED" to do anything but what they should do is allow players to repair other players. This promotes community bonding as well as give a reason to do repairs, and saves gil for non crafters while supplying gil to those with level 40+crafts.
This was in 1.0 i have no idea why it was removed...
Please bring back other player gear repair system. thank you.
Have NPC repair cost go down if you have the DoH already leveled above the repair requirement for that item.
A Fair decrease of NPC repair would be around 20-40%.
This saves the hassle of buying dark matter and doing the repairs themself. Just go to repair NPC and repair for same cost it would take them to self repair.
(Dark matter would still be useful for players requesting repairs from other people & doing repairs where there isnt any repair npcs nearby)
Even just as good...
Have Dark Matter give 300% duration bonus to that piece of equipment.
300% being the cap. 100% being requirement to sell an item on the market board.
Lose 200% bonus if its put on the market.
Repair from 0%---> 300% with Dark Matter
Repair from 100%---> 300% with Dark Matter
Repair from 0%---> 100% with NPC
Please let us repair all gear on the job we are on as long as we have the level learned. It is silly that we have to change job to repair. It takes too long and may as well do it fast and go to npc.
IMO it's cheaper to NPC repair your gear anyways. Dark matter is only cheaper when you gear is at 30% durability or less. If you spam run WP or AK, just stand near a repair guy and spend 300 gil of the 2-5k gil you got from drops after every run, or every few runs. Self repairs are so not worth doing that even though I can repair all my armor, I still NPC repair it all.
I've Always hated the requirement to fix gear, I don't care about the money but it's something easily forgotten :S