I'd prefer that it only stays on people who played 1.0, but is made account wide. I would like for my other characters to have it.
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I'd prefer that it only stays on people who played 1.0, but is made account wide. I would like for my other characters to have it.
I read it and I am aware of the differences in Cid's text depending on whether or not you had the Legacy Tattoo.
However, in my cutscene, while Cid never gave me the "I remember you." speech. He did say that his third eye must have been what helped him recognize me. Maybe it was just a glitch (not sure how), but the game gave me the impression that Cid had regained memories of my character from his past.
Cid remembering you isn't linked to the tattoo but to a quest point you did in 1.0, you can have the tattoo without having done that quest. As far as I know anyway.
No it doesn't. It talks about another scene. Cid actively remembers ALL of us, but there's also another point at which he only mentions it to 1.0 characters. That thread you linked is one player's interpretation of the scene that differs, an interpretation that totally ignores the rest of the game including the scene where Cid remembers us.
(Besides Cid, the Wandering Minstrel also brought it up. He remembers all of us as the original WoL. But that was during the anniversary event rather than a permanent part of the game, so it's somewhat less authoritative than Cid.) Then there's all the thousands of indirect allusions throughout the entire game suggesting we were the original WoL without outright stating it.
How about when 4.0 comes out SE deletes all character data that way no one will be behind and no one will have special items that other don't have if someone really wants to get into that whole discussion. But that not going to happen nor should it happen so we all should just accept that we all can't have the same things and move on with life.
When we met Cid in 1.0 he all ready had his goggles. The player never gave them to him, this was not a memory from 1.0's story, and the WoL in that cutscene is not the WoL from 1.0. It could be interpreted as symbolic, or something that just hasn't happened, yet. I saw it as the WoL providing clarity to Cid, however maybe it meant something else.
Cid, Minfilia, and in the end the GC Leaders do not specifically acknowledge remembering the player if they did not finish the Van Darnus storyline from 1.0 because all players created after 1.0 are considered fresh adventurers who BECOME the new generation of WoL by defeating Ultima. That is why Legacy WoLs have a different opening, and some different dialogue throughout the MSQ vs. the 2.0 WoLs.
While I don't have references, this was specifically addressed by Yoshida and the devs before 2.0's launch in regards to "where we'd end up" after End of an Era.
The lore, and how things play out doesn't establish that.
There are kind of two different "versions" of the story, in terms of dialog/cutscenes. The one 1.0 characters experience, and the one fresh 2.0 characters experience.
As a new 2.0 character, you are starting out fresh. You are a new adventurer, first arriving to your chosen city and taking your first steps toward fame and fortune. You have the potential to become a hero, but you are not one yet. Your character certainly existed during 1.0 (unless everyone's born full-grown somehow), but you were not part of the events of fighting the Garleans, defeating Van Darnus or attempting to stop Dalamud. Your character would have been like others in the world who existed, but weren't directly involved in the conflict. During the events of 1.x, future 2.0 characters would have been off elsewhere, doing other things, living their pre-Adventurer lives. This is all pretty well implied by the way a 2.0 character is introduced to the game/world. Thus, they would not have the Mark, because they were not a part of any of the events that it symbolizes.
Conversely, 1.0 players are returning to Eorzea. They were involved with the conflict. They did do their part - to whatever extent - to try and stop the Garleans and otherwise forestall the events that ultimately took place. Symbolically (ie. even if the player wasn't actually logged in during the events), they were there on the Carteneau flats when the shit hit the fan and were ported away by Louisoix. Thus, upon returning to Eorzea with 2.0, they had the mark. That you've returned to Eorzea and aren't just arriving also plays out in all the "you look familiar" bits, that your name is already in the ledger at your chosen Adventurer's Guild, etc. People may not remember you, due to the kind of "amnesia"... but you were one of the heroes they are all straining to remember nonetheless.
Now, I can't speak to those who had 1.0 characters but didn't get the tattoo. Not sure what happened there, but certainly some kind of condition wasn't met for it to be granted. No idea. Probably a good question for SE support :p.
Anyway, it's more than just a matter of whether or not they were playing. It goes to the entire story/plot/lore of the game.