I have never seen this happen in all my years of playing. Is this a thing on the NA servers? o.O
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Yep. All he's done is confirm that he wants us to silently kick people who suck without a single word. Their being denied the opportunity to improve is their problem. I officially do not care now, because trying to help them lets to toxic casual backlash and possible action on my account.
/Kicku!
I literally just had a run of Mt. Gulg where a BLM refused to use any AoEs. Their rotation was all kinds of bonkers as well, like at point I noticed them do 3 Blizzard IVs back to back, Fire III, immediately transpose, then Foul... this was on a big pull mind you. There are people who are quite frankly that bad.
God forbid I say anything in party chat though. At best you get ignored. At worst you get them throwing a fit about you "telling them how to play" and how "lulz we're clearing anyway chill out."
Yeah, there's a reason why I'm in favor of parsers being able to hold people accountable and allow for calling out. My standards are not very high, but I am astounded by how often they're failed.
On that note... I was thinking on this topic earlier, and I wonder if people would support a parser that has a low ceiling on it. We know SE has numbers for how much DPS is expected to clear content, that there is an expected amount each member (more for DPS and a bit more for tanks than for healers) is expected to contribute. I think something that monitors if people are passing this threshold, a sort of "If everyone else was putting forth as much effort, would you clear?" kind of parser would do more good than bad.
While I argue with the non-parser crowd a lot, I do understand that nobody wants to be in a position where folks are yelling at them because they're not doing ultimate level efficiency in a leveling dungeon. I don't mind if there's no real in-game way to tell the difference between someone doing content-appropriate amounts of effort and someone pushing their all, at that point it's each person's business how hard they wish to push themselves based on what they find fun. However, I do think if someone desperately needs to learn how to play their class, it's useful to be able to tell who it is.