Excellent stuff, that's all really awesome info. I can't wait till 2.0 ><.
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Excellent stuff, that's all really awesome info. I can't wait till 2.0 ><.
Level caps~
Holy crap, I can't believe I didn't quite notice this part right away
So they dumbed down the combat system to hell, basically. That's great. Now I can really see this is turning into World of Final Fantasycraft...
Maybe. But maybe not.
I think it just means that we'll now have the option of lowering our levels to match content. Provided you have a real level 30 character in your group, everyone will be able to level sync in order to fight a level 30 quest boss. I don't think it'll be forced caps.
streamlining != dumbing down. the vast majority of players who might cry about the change in positional requirements after combo opener will statistically be players who do subpar dps anyway, so they're crying for no reason. if you couldn't get the most out of the old system, you really have no room to complain.
furthermore, world of warcraft's combat system is *still* much deeper than this game's even in its present state as is.
i can spot a bad player a mile away... and that, my still-haven't-beaten-garuda-4-months-later friend... is you.
Positioning is the least of my concerns regarding the changes. It's the way TP will be handled and the removal of recasts for WSs that bothers me, and yes, that does seem like dumbing it down, at least to me.