Originally Posted by
Rilifane
Stating facts isn't entitlement, you might need to look up what the word means before using it.
It's true that any dps can tank an entire dungeon doing single pulls and melees with Arm's Lengths & Bloodbath can even get away with the occasional double pull, from the earliest leveling dungeons to 90 dungeons. Tankbusters don't kill dps at full HP + either some mitigation or shield, low level dungeon tankbusters don't kill anyone when taken raw; not even healers/ casters.
So yes, a tank that sticks to single pulls is essentially a wasted slot because at this point they are gimped dps: you don't need to heal them noticeably less than a dps but they deal roughly half as much dps. If the group is fine with single pulls, that is their decision.
But the fact still stands that a single pulling tank is as much overkill as, say, two healers would be in a 4man when you barely need one for a smooth and easy run. The content isn't nearly threatening enough to warrant a tank when pulling small.