Originally Posted by
Cutriss
Assuming you're talking to me - my plan doesn't involve you having to do it yourself.
Attacking an enemy automatically puts you in active as it is.
If you go passive automatically after a bind on your current target, you don't need to do that part either. Presumably if you're binding a target other than your current auto-attack, you shouldn't go passive automatically.
Considering that the movement lock is going away for the switch to active/passive, it shouldn't hinder your gameplay at all (*IF* it is done correctly).
So it's like this, in your example:
Walk up, multishotx2 + raging strike volley, bind. Automatically go passive. Run away, mutlishotx2 (automatically go active) + ferocity +hawk's eye volley, bind, automatically go passive, rinse and repeat.