You do that.
And when you die or cause your group to wipe for being an idiot, get back to us.
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Except properly geared melee classes can out-damage BLM. You're using a poor example, as a PLD tank can hold enmity off of BLM's spike damage.
I have harder time holding hate against Monks than I do Black Mages, and that's where the problem with your theory comes in.
If a well geared MNK or well played DRG decides to spam skills like you said, not only are they throwing some efficiency out the window by not combo'ing, they are also likely to pull too much hate and end everyone's fun.
Don't get me wrong, I respect the power of the BLM. But I also respect the potential of MNK and DRG, which you seem not to.
This may be out of topic but its not really what I've seen from the footages. TPs are being generated over time, not by your actions anymore. Perhaps it'll be a combination of both but it seems to be more like the energy system in wow or lol now. That said, its pretty much the same as stamina.
not really there since if you're engaged in battle you won't regen. They explained it's like MP if you're locked in battle it won't come back so you can use it all up in a matter of seconds if you don't use it wisely. Just the same with mp if you have your weapon out.
ah I see then. From what i gathered from their explaination it would be like mp it only regens when you're out of ready. Thanks ^_^
I can already see if they do that that it may become annoying to play as whm especally when having to cast buffs the weapon for a whm and blm is really just for show but *shrug* if they do that we'll have to adapt