Originally Posted by
craized
yes my PLD is level 57, but were discussing all content at all levels here. so my point is valid. and even if i haven't hit max level and started on end game i can extrapolate, because i know for instance that if you spam flash you will quickly run out of power and lose agro. by following your usual rotation you have an easier time with agro.
but the point (even though people seem to be going off on all kinds of tangents) im really trying to get across is: its not the same thing AT ALL. not my a margin.
you CANT heal the group via Damage.
you CAN retain agro via Damage.
tanks don't need to change up from their usual rotations in order to dps, because dps is incorporated into their rotation.
healers need to swap back and forth between different spell sets on different targets, not to mention the 5 second CD on cleric stance which can easily cause all kinds of issues on its own if mistimed.
it doesn't take a brain surgeon to figure out the difference.