Okay seriously how has your gear not broken just by throwing yourself at them repeatedly? lol
Another thing with this I sometimes forget to check myself as i go to move away from depth charge.
Make sure you are also not on the side with the hair blade when you avoid depth charge.
Ive had a couple of times where she depth charged and used haircut right after and I died because I didnt see which side had the blade when she was charging
Tbf, I think it was only a few deaths before people were in and we got rolling, not really enough to do all that much gear damage. (does gear take damage when you die? I thought durability only went down as you gained experience)
But also I keep my crafters on par, with a supply of dark matter at all times.
I did learn one interesting thing from the experience, though. I didn't really expect to get anywhere, as I expected all the mobs to pull together in each group, like you usually see. But, Idunno if it was because of DoTs still ticking, or because I respawned right nearby, or whatever else, but I found that the mob I was targeting before dying could be peeled away from the rest of the group. So after dying once, it started getting a little easier to grind them down.
I queued for Mentor Roulette and got an inprog pop for WP. I load in to two lonely DPS swearing in the party chat (I thought it was at each other for a minute). Turns out their healer d/c'd and the tank left as soon as the healer got the boot... which was right as I was loading in. I run over to the DPS (they're almost in front of the first boss). The Ninja is a greenie and the Bard has a HW title. So I pop Adlo on them and charge into the next set of mobs.
"WE'RE A STRONG INDEPENDENT PARTY WHO DON'T NEED NO TANK."
The three of us do the first boss easily. The BRD's brother is a tank and queues inprog and gets us. We end up missing an oil at one point and have to run around and go find it, lol. The tonberry catches up to us a couple times and kills poor Selene with stabs and then comes at me. But I just run around in circles while the DPS kill stuff, lol.
We finish the run and everyone says good bye. They were a nice party and I wish I could commend more than one person. It was a pretty fun Mentor Roulette.
And shame on you Mr. Tank (if you ever read this) for abandoning those poor DPS. They were so sweet and their DPS was fine, what's the matter with you?! >:c
I think leveling roulette hates me. So, my wife and I have done our duty roulettes off and on for the past week or two with two FC mates who are leveling MCH. Highest dungeon we've gotten was... Haukke, I think. The past two days, it's been Halatali. Déjà vu jokes were made, chuckles were had. I'm sure it's just bad luck with the roulette, but getting dungeons rated at half the level of our lowest job level in the party fairly consistently seems a bit silly.
Level 50 Roulette dumps me, as a PLD, into WPalace with a newbie WHM. They're watching cutscene, which I don't mind. Almost got me killed on the very first pull, because they were in Cleric Stance and for some reason couldn't be bothered to look at chat where I was telling them to switch out. But fine, I lived.
They didn't make the same mistake again. As we go on, I advise them to avoid throwing Regen on me in the middle of a pull, because that's dangerous. I stopped before and after every pull to tell everyone exactly how much I was pulling and where I was going to run to. After second boss, in which the boss randomly targeted the WHM, and he ran around the room, forcing me and the NIN to run after it, I wrote, using these exact words, "it would be nicer if you could not lead a target away when I'm trying to hit it". I never once swore, used abusive language, or yelled at the WHM. I certainly didn't call him any names.
At the end of the run, what do I get for this? According to the MCH, telling the WHM what to do, as well as what I'm going to do, warning them about various mechanics and where giant tonberries spawn, means I have a God complex as a tank who intimidates and bosses people around, and that I'm an "asswipe".
I never wondered why tanks are in such short supply, but now I wonder even less.
The healer that DC'd was probably the tanks friend that they were qued with. So he felt he would rather leave to go join back up with that friend rather then continue the dungeon run without them. Since there was no guarantee that their friend would be able to join in progress que into the run.
AV is like, 400k exp if you kill EVERYTHING in it. I remember I took a bet and lost when I said I didn't believe it =\ It's such a pain of a dungeon, but it will level you pretty darn quickly.
Once in VA, I spoke up to defend the newbies in the raid because one of the alliances was rushing into fights before others could hear mechanics from their teammates (and people were dying left and right and we wiped at the dog/tree boss). The rushers were trying to skip mechanics with DPS, but due to the new players, we didn't have great DPS (so basically, we were failing that strategy...). Well.... after I spoke up, both the newbies and the elitists all ganged up on me to say i'm an ahole :<
The good news... I seemed to have united the two groups to mutually hate me and work together in that endeavor :<