Originally Posted by
ItsUrBoi
Hi!
In 7.0 please do major changes to this job, it was left unloved after Stormblood and its rework in Shadowbringers while okay, didn't build into too much in Endwalker. While I hope this was deliberate as to not put the job in a spot where it can't be better, here are some ideas:
- Delirium to grant a combo with DRK specific thematic attacks. Spamming the same attack over and over again is Warrior's identity.
- Consolidation of defenses such as merging Dark Mind and Oblation together
- Using Carve and Spit / Abyssal Drain more often, frequency is low
- Living Shadow is a 2 minute button that doesn't do very much, maybe change it to copy abilities that you do or have it execute a cool finisher with you, after it did it rotation of attacks? Or just change it to be a damage buff similar to RPR's Enshroud.
- Defensive tools that can heal yourself for single player content or raid situations where you need instant recovery of HP.
- Maybe a phase where you gain skill / spell speed? No other tank has that.