That’s BS. You simply assume that everyone who does not share your 24H NM idea is a casual lite gamer?
stupid 24h pops is not the only form of content
Printable View
Because the game LACKS content, and as such they need to focus on adding more that can be enjoyed by *everyone*. Not just by the self-elected hardcore that think that the most exciting part of the game should be standing in place and waiting for hours and then seeing who can provoke first, followed by an entirely unchallenging fight.
The idea of having content for both honestly isnt hard, ff11 had that believe it or not, tones of content for casuals.
The problem is when casuals think they should have the best gear in the game and have access to every hard-core event/gear, the argument is never-ending.
Casuals like to say they want event that everyone can do with no real limitations like claiming, but how many casuals really did Ein or Salvage, given some did, but not many.
please elaborate what would make a NM that pops every 24 h hardcore?
You have a point, by the time FF11 had found a balance the game was already 6-7 years old and there was so much content already, FF14 is the complete opposite.
SE will obvious make content for which ever player base is biggest, which is the main reason for the players polls no doubt.
Limited spawns, limited drops for everyone on the server which increases rarity of its drops.
Stuff like the aggro icon and now showing the mobs levels and if it links is just becoming a little too much. If the new NM have a spawn system similar to the previous ones it will most likely become the norm.
Keep in mind the weakest simplest level 10 NMs in XI never spawned twice every hour.