Originally Posted by
ForsakenRoe
To add to your examples, I'd point to Dancer.
In Dawntrail, Dancer got Finishing Move, an action which is functionally identical to Standard Finish in potency, cooldown, etc. The only difference is, you can just use it directly, without performing the RNG dance steps beforehand.
The 2min loop for Dancer previously was 4 Standard Steps (of 2 steps each), and a Technical Step (4 steps), for a total of 12 dance steps (Jete, Emboite etc)
In DT, that has now changed to 2 Standard Steps (2 steps each), 2 Finishing Moves (0 steps each) and a Technical Step (4 steps), for a total of 8 dance steps.
This is a 33% reduction in how many dance steps you perform per 2min compared to previously. You, objectively speaking, 'dance' less as a Dancer.