damn u were faster than me ;-;
"Other Categories" *Hint Hint, Wink Wink* :D We know there's going to be more "Other" Jobs coming ;).
http://pete.com/files/photos/excellent.jpg
Now do that to all abilities...
jobs & races & sex should stand diffferent.
It seems that nobody noticed the new animations during the gamescom gameplay video >_>.
Then again, a lot of things seemed to have been ignored by the community about that video.
Nice to know that we'll actually sing songs maybe.
For Musketeer I want Gunkata stance, or a brand new class that dual wield guns!
Equilibrium : Cleric Training Gun-kata
http://3.bp.blogspot.com/_sc7fpFTvTo...quilibrium.jpg
That's freaking epic Rukkirii! thanks for that info!
Nice!! I'm so excited!
I think its more fun & cool to have this idea implemented in FFXIV ver.2 .
Extremely happy Bards will finally do something other than the generic magic cast!
LMAOF! Good one, I'm all for it, please humor me more! XD
Though before you posted this, you stated that the DEV team prioritized race emotes before class/job & battle stance animation. I recent that but everything we're talking about is cosmetic and shouldn't deter the progression of the actual game content.:cool:
I would 100% prefer nice, original( and humorous) stances regarding race, sex and class.
Mages need to be in battle no matter what stance(or mode) they're in. The issue is, will they refresh their MP after after changing back to passive from engage? Their staffs and rods are almost like range weapons but the mage would have to be up close and personal with the engaged mob which IMO is ridiculous. They could be the same distance whether they're cast of using their scepter/ staff. Imaging the cool weapon skill mages could dish out! Again come the issue with mages engaging and refreshing their MP.
In FFxi mages were able to choose to engage and disengage and rest for MP. Let that be possible in xIv through the new stance system. Even as a melee class, we should be able to go passive and regen HP even while the pty in engage in battle. This was something that I noticed changed through many updates.
Hold on, I think we can regen HP during battle as long as you don't have hate. I've been able to disengage to passive mode during a Ifrit fight so to regen HP, sry.
I can agree with this, I've participated in a beta test before, where the developers set up a TS server for providing feedback in real time. After having the chance to actually talk to (and play with) the people making said game, I have to say I respect game developers more than I used to. There are always those unexpected glitches/bugs/exploits that no one anticipates, and they still have to keep a schedule in regards to what gets added what week, and in what build, since delays in development can be costly. Definitely not as easy as some people seem to think it to be.