Would it be an MMO revolving around killing Chaos?
The only way XVII would be an online game, would be if it was remarkably different in format from XIV.
I'd imagine in order to justify it, it would be somewhat more similar to the likes of Destiny or Anthem or that sort of online action game instead of a tab-target MMO.
I would. Regardless of how it turned out. But ideally it would be a return to a more harsh and unforgiving exploration style open world like XI was. And they could keep the immediate gratification theme park MMO in XIV. That way, both player bases win. Honestly I long for some adventure and danger in an open world MMO that I just don’t get in XIV. Like I have never felt I need to watch out or be on guard while traveling in XIV. Not once. And the teleportation stuff makes it so I never have to touch most zones either. Everything is instanced… which would be okay if the groups at least had to be together and travel to the instance entrance zone.
But nope, as it is I never even see my static or my friends in the world because we just queue for the raid together, and as soon as it’s over we don’t travel back together or see each other. We just apear back in our house or Limsa or whatever.
And sure it’s convenient, or we could “force” a social gathering outside or make them up because we can. But it’s weird because we have no reason to… like sometimes the best friendships or experiences come from doing something out of necessity.
Take Sea of Thieves for example, like wow… I mean the journey is more than half the experience and it is gorgeous to look at the scenery. But that’s not why we do it, we don’t just go out and look at stuff, we’re on our way to dig something up or complete a quest… and if we could teleport to islands we’ve visited before we would just do that instead. And quit shortly after cuz it gets boring.
Making places dangerous/long to get to is not a disrespect of a players time. Not if the world is carefully and beautifully crafted so it’s meant to be appreciated.
I like XIV, and love SE, but i hope the next MMO doesn’t feel as claustrophobic as XIV does.
TBH I would go back to XI. Then just wait and see.
While I disagree with you on the lack of danger in the open world as I appreciate not aggroing everything while trying to get through an area, I do agree that teleportation takes away from the game. In fact, I've started slow walking through the old ARR zones while waiting for queues just to spend time in the environments again like I did in ARR. The original zones have been beautifully crafted and have their own magic if you let yourself slow down and appreciate them. I'm also with you regarding seeing people you know in the outer world. I get a little puff of excitement any time I see one of my FC mates while I'm out and about. We're a fairly small group as things go so chances of not seeing an orange name for days or weeks at a time are good.
But this already happens if you're in the appropriate range for the expansion of the zones. For some dumb reason every single monster past Lv51 is aggressive, and their placement is done very haphazardly with no rhyme or reason.
Between that, the zones from HW onwards being very barren and not very lively, very little visual lore points in them compared to ARR, and how easy it is to unlock flying it's clear they don't want anyone actually walking in each map after they finish the MSQ chapters in them. Which makes the overworld nothing but a stage for the MSQ cutscenes, or at best a glorified lobby.
To answer the question as asked, I'd probably play it. I'm the sort of person who parts with his money quickly.
To answer the questions not asked but certainly answered and discussed in this thread, "Should there be a new FF MMO on the horizon, and what should it look like." I think it'd be fine, so long as it is different. I don't want a better FF XIV. I don't want them to improve on the problems with this game. I want a new game. Sure, take lessons from where this game had issues, but most of them should be moot or non existent because the game is a different beast. If they make a new FF MMO and I hear "Well, they can't do X because of a holdover from XIV's spaghetti string code" I'd just totally lose it.
Edit: I think there is another thread of "What do you want to see in the next FF MMO", where I spell out my opinion more completely, so I don't feel like doing it again here.
The fact that the difficulty curve isn't that high for story content is why I like it so I am exactly the opposite. I'd only play it if Yoshi P was directing it. Story content should not be locked behind content that is too hard for the poorest player to get past. Save the difficulty for savage, extreme, and ultimate.
Honestly, they should simply stick in adding more content to FFXIV, and improving some of the flaws in the game as well. Maintaining both MMO games, FFXI and FFXIV, is hard enough already, and perhaps is the main reason as to why we don't have genders for both races like the Viera and the Hrothgars, and that both aren't able to wear helmets and hairstyles you unlock.
I severely doubt we are gonna get another FF MMO SE most likely won't want to take the financial risk especially since MMO are basically a dead genre.
I'm not sure why people would want a new FF MMO outside of being salty about the direction 14 is taking,like you think mogstation is bad now imagine next MMO payshop would be even worse.
By the time it’d come out I’ll have probably done literally everything there is to do in XIV, so yeah, I’d give it a go.
As an aside, I wouldn't mind it if they had a look at what Monster Hunters has been doing lately and take another crack at Final Fantasy Explorers. I wouldn't say the original was anything to write home about, but if they put some effort into it...
If it's not coded like spaghetti like ff14 is and prevent them to add some stuffs, I might give it a shot
If there is a good character creator, that mirrors black desert (just better hairstyles than BDO)
Good animations/ combat
Mythic style dungeons + raids, instanced housing and a good story & a nice flow of good content then yes. I would move in a heartbeat
1. If by move you mean play it, yes I would
2. Yes I would keep playing XIV
3. I would play both if they had a discount
4. I would play both more than likely no matter what - so long as there is still content for both.
Big question, would I stick with the new one long term? That depends on if Yoshi was heading it or a trusted member of his team. If Yoshi is on it? Yes. If not? Probably not. I think many people really take for granted how much Yoshi has kept this game together. Compare this game to ANY MMO on the market and it is leagues above any other game in content, developer integrity, fun content, and trust within the majority of their community from what I've seen. That ALL has to do with Yoshi, like it or not. The man's charisma, work ethic, and vision has been an incredible positive impact on this game that everyone can see.
Also, I've read too many comments claiming Yoshi would just do the same thing in XIV. I think that's totally false. Yoshi has stated, often and clearly, XIV wasn't the initial game they wanted to make. They literally made a final fantasy version of early WoW, because they were desperate to save it. They were given guidance by WoW's own dev team. I want to see a MMO that Yoshi wants to make. FF9 was the last FF title I played seriously, aside from XIV. I plan on buying and playing Yoshi's FF title purely because it's being produced by Yoshi.
I have my issues with Yoshi, but his Pro's FAR outweigh his cons. Keep it up Yoshi and team :)
[EDIT: But you know... finish Viera / Hrothgar races, give us back our deep dungeons, and update our glamour system / inventory / engine >.>]
It will certainly interesting to see a Fantasy Earth Zero II in Final Fantasy franchise setting.
After FFXI and XIV they need something so different to stand out and please a different group of audiences. No point spending huge resources creating another FFXI or XIV clone and have a SE MMO civil war
People who fall for the spaghetti code apologism are in for a rude awakening if they ever make another MMO.
Almost every commercial AAA game has "spaghetti code". Specially online games.
This is the thing: FFXIV feels too easy, too on rails, too theme parky and downright claustrophobic most of the time, unfortunately. FFXI was a better MMO experience in it's core, it just needs small modernization in terms of interface, controls and graphics specially and maybe with the addition of a better quest log and some more interesting side quests to be done. FFXI players are loyal and SE would do well to give them more attention both in FFXI and in FFXIV, FFXIV should be more like FFXI in every single way.
I don't know. I would probably try it but I would miss this game terribly. The story, music and characters are too much for me to walk away from at this point.
Interesting thing to point out. On a recent stream for the Dragon Quest series they mentioned something about a single player version of DQX being in the works. Exactly how far it goes in comparison to the MMO I don't fully recall. It might have only been the first few story lines.
If you want to try out DQX and own a Nintendo Switch you can create a Japanese nintendo account on it and try it out for free as the game has a free trial version now comparable to what we have here on FFXIV. I think it gives you access to the base game and their first major essentially 2.0 content update.
They did not announce any plans during the Dragon Quest stream about releasing it out to this region. The other things I recall from it were the announcement of DQXII being in development. A spin off game of DQXI that came off as kind of mystery dungeon like to me, a type of pixel remaster of the early titles similar to the pixel remasters of the early FF series games, a couple new mobile games, and teaser for the next DQX expansion they were coming out with.