Again axel, is what you want to do in any way affected by those who want the name having it? 100 or 200 more people on one server than another- because thats certainly going to happen anyway.
Printable View
For some the servername maybe means nothing but for me (and some others), it does.
I, as example, dont want to play on a Server named Gysahl. I just dont want to...
But if i have badluck (and im sure SE tries everything so i do have badluck), im forced to...
Thats not okay.
Maybe a logical answer but its still bs, you guys may not be attached to FF, but if I was on a server name of an FF game I didn't like or even play, that would be bummer for me :[ I still think this is bs, FFXI got one server name, and FFXIII got what 2 or 3? LAME!
Your previous mmo deserves more attn then some recent half assed rpg. Maybe XI players WANTED TO FIND OTHER XI PLAYERS. As a whole I'd rather play with XI players, half the people on my blist got my blist from not playing an mmo with any manners or respect previously. Most XI players understand not to go rampaging through a game effing people over.
I'd maybe take Mysidia, but my boyfriend and his friends would be more secondly attached to a FFVII or VIII and named server and I am not.
I'm not worried about the server names and although I had a reason why I chose Melmond when starting this game with my wife where Melmond was my least favorite but most memorable town in Final Fantasy 1 which was destroyed by the vampires in the Earth Cave... I hated but loved at same time how that Earth Cave was where you walk in and every damn you step you take you had to deal with a mob lol + server population matched the town's name lol it was one of the low population servers and name of the town in the first RPG I played Final Fantasy I (well now I think about it don't remember if it was DQ1 or FF1 first...)
Anyways as long as we get to choose servers once again in 2.0 it should be all good for this part of the server merge issue.
There is more to YoshiP's post aside from the server name stuff that needs to be explained to the community imo, pretty sure that's coming up sometime today.
Addressing someone personally should be an obvious difference from addressing an as of yet named server that doesnt care for itself what its called. If you want to split hairs over semantics instead of commenting on the point of my post, then go find someone else to troll. My point was the name of the server shouldn't matter as much as the content of people that choose that server in order to accomplish what they want too. If all the RP people choose server 5, for example, and they all migrate there, does it matter more that the server ends up being named besaid? Or is it more important to you all that the outcome was that all the people that wanted to be on an RP server ended up on one regardless of what its named?
Wait, why am I arguing with someone that clearly isn't here to have a discussion, but rather just troll for the sake of trolling? More than a year in and I still haven't learned. /em shakes his head at himself.
SE probably just trolling us.
You know what, you're right.
I have my main linkshell, and even though it suck that I'll probably never play with some of my game friends again, we'd just have to change again for 2.0.
It sucks and makes no sense that we're forced to choose a random server while friends will choose another, but Square's not going to change their mind for me so I'll deal with it.
I did read the whole thread. Twice now actually.
I was trying to comment that instead of being totally upset at the potential of losing the besaid name, I would be more concerned with reorganizing one of the new servers in order to accomplish what besaid had in the past. I think (my opinion mind you) that people take pride more in what was accomplished on besaid MORE than they do with the name itself. I could be wrong, but I dont see as many people complaining over their server name being lost in other threads as much as I do by those from besaid. If I had a RP character on besaid, I would be working more towards keeping the culture and community that was formed on besaid alive more than I would be trying to keep a name I have no control over. The Op doesnt have any control over what name they end up getting, but they do have some control over trying to keep their community together. I love what Besaid has done even though I m not on that server. More than anything, I hope they are able to do it again, I just think they should focus more on that instead of focusing on things outside of their control. Control what you can, and deal with the things you cant as best you know how was what I was trying to get at.
I want you to go back to the group of dev's who thought this up and tell them that by this logic the duplicate names issue would be more easily resolved by forcing a name change on everyone. Because you know: Players often choose names based on popularity.
Then softly say "Derp." before walking out the room.
It's a logical answer, but it doesn't change the fact that this has, and will shatter the community on every world. Now for all I know, i'm going to lose everyone I know and be stuck on a Japanese dominant server. {No thanks.}
Although I see where they are getting at without naming the worlds, but the same effect might come from numbers. Such as, people might just fill it in sequentially. Or maybe people would go by superstition or avoid unlucky numbers. Such as people might aim for numbers like 7 or 8, and avoid numbers like 4. Or avoid world 10 because of a larger multilingual/foreign player base.
If the only purpose was to allow people to stay together, while giving an even distribution, then why not allow players to form circles and then assign those circles to a random world? As for the European players, allow them to also have a checkbox option to be placed in a world more populated for German and French players. This way their is control in assigning the circle groups to evenly distribute the players population, and still allow player to keep their contacts. Additionally, they could also avoid conflicting player/retainer names as much as possible, oppose to just being first come first served.
With the current structure, it's still a scramble to join a world that might be overpopulated soon. There would be a sudden rush on the first day to secure a place, and secure your character names on a server. Then followed by corrections if anyone happens to be left out of their social circle group.
Personally though, I only care a little bit about the world name, being able to stick together with people I already play with is more important to me. If I can get both, then great, but priority goes to social circles.
Well I certainly wouldn't advise against doing that but if the problem can be circumvented by you know, getting the devs attention, I think fighting the two front war is advisable.
I suppose the analogy for me is lets say i have a favorite coffee cup, I'm looking at you Yoshi P, and then suddenly they take my cup and put in a box like 9 other boxes. Each may hold the same amount of coffee- but one of those is my favorite cup by god. I don't really like spinning for a 10% chance to get my favorite cup back when its a perfectly viable option to you know, show me the cups. SHOW ME THE CUPS!
Well, so now people won't choose the coolest name but just Server N°1...
Best part is, in under a week people will stop complaining and move on, like the Goobbue mount situation.
...Yeah there were complaints about the Goobbue and constant praise over it and now you see almost neither lol.
I want to be on server xxSephirothxCloudxx!!! Screw balanced world populations!!!
Seriously, is the community going to make this an issue?? If so, I recommend Producer/Director Yoshida keep the new server names as they are announced right now. That's right. You don't get historical names, you get "World 1", "World 2", etc.
Seriously.
It still doesn't make sense that originally Yoshi-p said they would look at the numbers and then merge servers based off the data collected and now you are basically leaving it in the hands of the players.
As Gramul suggested on the other page it would make more sense to merge high with low population and medium with medium population to get some kind of balanced population and still keep the communities together.
It makes total sense why you don't want to announce server names but still makes no sense why you are willing to destroy communities, linkshells and friendships.
I thought part of the fun of MMO's is building a community?
Here's everyone's chance to start building an even stronger community on fresh worlds with higher populations.
p.s. Quick story...back in early days of FFXI, I made my daughter delete her lvl 13 character so we could remake her on another account and play together. She cried and cried all night. We played for 6 years. She got over it.
Some players? Juding by the insane flood of topics both here and on the JP forums it's A LOT of players that are frustrated by this ass-backwards way of dealing with the problem.
How much outcry will it take for the team to acknowledge that this is a bad idea and it needs to be done differently?
"Yeah let's give them the impression they actually have a choice, that'll be fun!"
We're not even CHOOSING the server we want to play in, it's basically all a damn gamble. What if you and your friends decide on a server but one of you can't make it on time and it fills the quota? Tough luck bub.
What if two of your LSs decide on different servers and you are literally forced to cut the amount of in-game friends you have in half? Tough luck.
These are all questions they have not answered or just completely ignored which makes it all the more frustrating.
I seriously cannot believe how demented this whole system is... I mean to get this far means SOMEONE there thought it was a good idea!!!
That scares me even more.
Yes, because a character that had only been around for a day or two is the same as having players who have been together for a year or more. @.@ Seriously, most of those in my linkshell have been playing together for years, having started on XI. Next time, try an example that is at least similar in situation.Quote:
p.s. Quick story...back in early days of FFXI, I made my daughter delete her lvl 13 character so we could remake her on another account and play together. She cried and cried all night. We played for 6 years. She got over it.
Hey dude, I'm not sure when you started playing yourself, but me and many others have been building a community since September 2010, and seeing all of that disintegrate and break up because SE is to lazy (or just down right idiotic, pardon the language but this is seriously inalterating) to set up a standardized merge which has been done hundreds of times in other games including their very own FINAL FANTASY XI is just beyond ridicolous.
It's NOT THAT HARD SE, you don't need to do it differently for the sake of being different, cool and edgey. Sometimes different isn't cool, sometimes it's just fucking stupid.
It's also not hard to coordinate with your friends. The only people who'll be "too late" are inactive people or if you're in the group who'll flock to only the first 3 servers on a list because you think it'll be most populated (which it ends up being cuz of like minded people.)
It's not at all difficult to understand, but that seems to be the only thing people want to understand, not the other (logical) reasoning for this set up instead of just dumping a server onto another.
If your friends are scattered through linkshells and doesn't choose the same new world..hey that just happens. Whenever servers merge in other MMOs people tend to reroll or go elsewhere at times anyway.
Pardon me if it seems I'm over dramatizing this, but It feel like they're committing the same sins that ruined XIV in the first place. Trying to innovate and change things simply for the sake of changing them. Over analyzing some aspects while completely ignoring others when designing a system.
Now, from what I can pick apart from google translate, the simple horrible server structure doesn't allow for regular mergers. However, that shouldn't stop them from simply recommending certain old servers to new. Like say Lindblum and Istory recommended to 5 or something.
Something simple like that would greatly relieve the confusion.
It really shouldn't have to.Quote:
If your friends are scattered through linkshells and doesn't choose the same new world..hey that just happens.
I'm more concerned with my friends who will be coming back after 2.0 that will be automatically placed in a different server next month.