My toughts exactly, they price themselves way too high for my taste. Drop those prices to a more reasoneable level and they will do more money from volume.
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BLESS YOU - this exactly what I needed. ;o; Thank you so much, I completely forgot about those!
(I don't take back what I said, though. Casters and healers need more sturdy options, damn it, stop trying to shove dresses and robes down my throat! I'd like to be able to use some of the DoH/DoL too, most of the >60 sets look pretty darn cool...)
-Glam log, thou I don't need the space (only got the reg 2 retainers & their not even half full each) I know others do
-& eather "if a class u have can were it then u can glam it... as long as it isn't a blue or purple text item" or "Item's bellow X level, probably 50 or 60, can now be used as glamour on any class, save Tome, Relic or Hunt seal gear" (srry as much I I would love no glam restrictions I know there will still be some in eather case if the Dev's did it)
I reality I just wann know why Yoshi-p said it would take a whole hr to explain & badly wanna use old gear on any class... so hard to find dyable skirts & hotpants for glam only to find its was made for 1-2 classes when I want it for all (trying since day 1 to make a glam, i like, that I can use across all DoW/DoM classes... almost every class has got a few I like but well u know my debacle by now, gota live with this frilly crap set at moment... & trying to justify buying the Liberator set from mogstore -_-!)
Yeah, I can do without access to the new glamour features costing real money.
If they did that, I'd be pretty disappointed.
Two more days, and hopefully we'll get some news. :)
GLAMOUR LOG!!
The way I understood it was that we use an item to permanently store the appearance of a piece of gear (not sure if gear is consumed), then make and save outfits, then apply the appearances to our gear with consolidated prisms. Unsure how dyes are handled and whether this outfit system is tied to gear pieces or jobs.Quote:
Glamour System Updates
We will introduce a new feature, called a glamour commode, specifically for glamours, which will be used to store glamour data. Once stored, you can save glamour ensembles to coordinate your glamour. Furthermore, all glamour prisms will be converted to a single type.
So this commode thing, does this mean gear we use as glamour goes somewhere else? Do we get item space back or does nothing change and this is just a different way the glamour window works? I'm confused. I never had to deal with a glamour system like XIV before. Only other times has been the way of changing how a character looks in stuff like the Tales series, not directly affecting gear itself since gear didn't change their appearance at all.
Its a start. Only 200 slots, I dunno if it will be enough.
You put your item in the glamour toilet and it's added to a list of items you can glamour.
https://i.imgur.com/oFOvgMr.png
https://i.imgur.com/fbOdTiY.png
As ecstatic as I am to see a system like this finally implemented, I do hope they plan to improve and expand on it in the future. It's nice of them to say that they're already planning to implement a home-version of the system for a future update, after starting it as an Inn-only item. Beyond that, I hope that future updates will also expand the number of items you can save to the "Commode", as well as the number of "Ensembles" you can save at once. At least as many as there are jobs would be nice.
At least it finally gives us somewhere to put mog station gear. Now you only have to pay for them with real money, instead of money and inventory slots!
... huh.. Until today I thought commode was synonymous with toilet. Apparently it's also like "dresser". Thank you weird translations for educating me today.
Did they unlock the Lv. 61 - 70 DoH/DoL sets?
The piece can no longer be used after being stored? Well dang. Guess I'll have to be careful what I toss in it or it'll be a pain getting it back depending on what it is, if I even can get it back.
I'm somewhat confused.
"Certain items, such as those that can be stored in armoires, cannot be converted to glamours."
So does that mean I can still glamour them the oldfashioned way or did they just remove those glamour options entirely?
most likely we will still be able to glamour them on the old fashioned way, since... you know, there are people out there what has 6 retainers full of gear meant for glamours, and you are only allowed to store 200 pieces on this new log.... soooo like they need to allow us to do it
Okay since more informations came out after I posted my opinions I will delete the old one.
https://www.reddit.com/r/ffxiv/comme...place_the_old/
It seems that according to someone that understands Japanese they did say that the old system would still be in place, that you can have multiple glamours on role-shared gear and that you somehow can still retrieve items that you put there. Well if that is true this would at least put some of my concerns to rest. Still hope that they will increase the limit over time.
Also according to the official translation:
You can make ensembles of specific parts of a set of gear, and also apply regular glamours as usual.
That sounds like you can use both systems for one glamour set. d^^b
So my only negative point that still remains is the limit of 200 but I really hope that they will increase that.
I honestly can't think of anything I NEEDED for leveling a job that I couldn't reproduce with crafting and/or a couple thousand gil on the marketboards. The ONLY reason I've ever farmed a piece of gear in particular is for it's appearance. 50-60 I used ironworks gear (grabbed a few dungeon pieces on the way) , 60-70 I used shire gear. leveling up for me was never a matter of min-maxing, I always looked like someone dressing themselves out of a costume chest at random for things that just filled the slot till the next level step but I never was lacking in performance in any particular leveling up activity.
I'm actually not saying you'll never want to, i'm saying I can't think of any pieces that were dire to my leveling experience or if they were they were ugly as sin and I only wore them for the stats and therefor would never glamour toilet them... (I'm totally calling it that from now on)
While I find it annoying that a word that only means toilet to me is being used, the bigger problem I have is that it's already called a dresser in japanese. There was no need to use a different word.
For example, the armoire is only called that in the english version, and I think multiple times when Yoshi has been asked questions about expanding the armoire to hold more items the question has been mistranslated or misinterpreted to mean adding more space to the armoury chest. So there could easily be another time in the future when Yoshi gets asked about expanding the commode and he doesn't know what that is because it's not called that in japanese and ends up thinking we want expanded communication modes or something.
If the posts are true that you are able to glamour gear pieces for multiple jobs within the same role, as well as remove items from the dresser then most of the issues are alleviated. That being said, 200 is a very low capacity and should be touched on sooner rather than later.
A commode is any of several pieces of furniture. The word commode comes from the French word for "convenient" or "suitable", which in turn comes from the Latin adjective commodus, with similar meanings.
Try glamouring a relevant relic onto your tome/raid weapon. You can always get a glamour version when you upgrade to the next stage- well, not if it got flush down the glamour toilet. Have fun re-farming your relic again. That or wait for months til the next stage's release before you canglamourplace the current stage of the relic into the glamour toilet.
I believe the current words on the street is that you can remove the glamour items out from the glamour toilet, and I hope they are right. Items being consumed in order to be added into a glamour log has and will always be a ridiculously stupid idea.
Which is why I strike through "glamour" and changed it to "place" before the both of you quoted me. Also, considering the old system will probably be phased out once the new system has matured and my reply was initially directed to krotoan, my point of "Items being consumed in order to be added into a glamour log has and will always be a ridiculously stupid idea." still stands.
I'm not sure what you mean here.. all stages of my relic weapon are available through simple purchases. and what do you mean "relevant?"
Like the current stage? the.. 320 stage? I don't even remember what the last item level was for LUX. Relics haven't been cutting edge for a while. If you mean the next step for the weapon just.. don't commode the weapon? 1 item, 15 items tops. stick it in your chocobo bags.
I'm guessing the item consumed thing may be some way of working around the back and forth data that equip-able items require.
All this poo-pooing of the new system and we haven't even touched it yet.
By relevant I meant a new step of the relic, where the stats makes it worth using, in this case the SB relic on it's eventual release. You asked Sekkei for a case in which actual (I assume usable) gear is required again after you use it for glamour, hence I gave an example. I also mentioned why it's a bad idea, either you consumed the "actual" gear in the process and re-farm the thing (lol) if you don't wish to wait to glamour it, or you will need to be inconvenience by having to wait until the point where the gear become irrelevant (either by a glamour version ala relic replicate or new gear with higher ilvl).
Doesn't it sound silly to you that a QoL upgrade is actually making one's life inconvenient instead? Sounds pretty counter-productive to me. And this isn't limited to the relic weapon only either. Any two/multiple stages gear would be affected by it, which include the latest tome gear and the rumored relic gear as well.
Don't get me wrong, I'm not simply trying to put down the new system before it's even release, I even pointed out that from what some players are saying, the gear wouldn't be consumed when you put them into the glamour toilet, in which I hope that they are right. I missed the LL stream and the English resources are prone to miscommunication due to translation issues, so I can't tell what would actually happen.
All in all my concern is much more generalized in that we shouldn't be cutting corners and making compromises with regards to a QoL upgrade. Why should we take 3 steps forward and 2 steps back when we can just simply take 3 steps forward? What is this, we dancing in A11 now?
Update: before you even get to it, yes, I'm aware this is the first experimental step for the new system. I'll be content so long that in the end when the new system has matured, or by the time they decided to remove the old system, items doesn't get consume as they are added into the "glamour log". Which in the first place, we also don't know if that would actually happen until 4.2. I just hope they won't.
I gotcha and yes, perfectly valid example.Though I'd say that the situations in which this would be a huge disadvantage would be minimal since people really don't seem to like current tiers looks anyway and havent since AF.
I don't think this is going to be a case of "omg why was it done this way" but more of "holy crap they REALLY REALLY are asking for this feature, what can we do about this NOW!?". They're giving us a previously unmentioned system (though possibly experimentally implemented partially in the squadrons) within a 4 month period. That seems pretty reactionary to me at least in Dev time. Their biggest roadblock in the past has been declared as server data bandwidth and storage. Inventory (storage and retainer and player) needs to be transferred several times a minute back and forth. This may be the first attempt to get around that limitation with a glamour log that sees the items only as display values and not as stat linked, durability monitored, creator tracked, material granting through desynth, soulbind tracked gear.
I see this as the toe in the water for a further expansion. Now whether it's worth losing functionality of the item over the freedom to vary our appearance is something that will need to be discussed once we know the actual limitations of the system. If we CAN retrieve items I'm pretty sure they will be stripped of all flags and variables like soulbind, creator and special stats (e.g. relic set through quests).
however in the end we haven't gotten more than 2 paragraphs about what it is, so lets hold off till we get our taste of it... is what I'm encouraging.
I disagree. Sure, majority of the players may not be in favor of the current design but this doesn't mean the minority who do should be simply screwed over when designing a new system because of it. This argument of yours is close to those who frown on the resources spent on ultimate coil simply because there's only a minority of players who will partake it and even lesser who can clear it.
Or they could you know, don't put the actual gear in at the first place? I believe there should be the option to simply copy the skin via registering the appearance of the gear, then let the players decide what to do with the gear themselves. If inventory space is that big an issue, the players will simply dispose of it after registering. If they threw away something they shouldn't then that is on them. Of course, this boils down to the back-end code and restriction that we have no idea of so I'll stop this topic here before falling into the armchair developer argument.
I agree with you that some of us might be over-reacting now but I'll also like to point out that there is a chance that once this system arrive it might be set in stone. SE has precedent cases of both changing and sticking to their views before so I think it's reasonable to say that some of the voices of concern mentioned here, myself included, is not without a valid cause.
what ifs and maybe theys, yeah.. bad argument fodder. no solid evidence either way.
when you're talking of whether a feature should be implemented you are always going to have those against, you'll never make everyone happy. When you're talking about adding content, separate from everything else that's entirely different. Nothing has been taken from anyone, just added on the side. You don't HAVE to do ult, but it's there if you want it.We need a new glamour system, this much is obvious and if it wasn't you against deleting items, it'd be someone else about how the new system makes all their glamour prisms worthless, or someone else about how you have to dye everything twice now (both hypotheticals of course, making up problems from other possible implementations). I am not saying your concern is invalid, just in my view it's very minor in the face of getting SOMETHING started. So far nobody HAS to use the system AND we're getting more actual inventory slots. I'm not seeing anything to pitchfork over.
Pitchfork? Before this post, I didn't even bring up other limitations like the 200 slots, 10 sets, limited access to the system, etc. Because I know it's in "beta" stages and I plan to give it some time and test out the system before I "poo-pooing of the new system" which we haven't even touched yet. All I'm saying is that I think items being deleted is the only line which shouldn't be cross and gave a reason to explain why. Which I also like to add, you are kind of the point of entry for me in this conversation. I'm sorry if I hurt your feelings, Sir Krotoan, but let's just agree to disagree.
I have to agree with this. There's no reason that should have to be a requirement. All it does is ensure that one cannot glamour something that they still have alternate use for, such as an equal item level piece for a different gear set.
Without the requirement, one would still be free to toss the item once it's in the log. The only difference would be that alternate items with remaining use would come with no more risk than those no longer of actual gear value.