Quote:
GameWatch - At last interview you said you wanted to include PvP system; what will happen? Will it be starting when the New FFXIV starts?
YoshiP - We are still working on this; system is already planned for the New FFXIV. With the battle framework changes in 1.19 we did include PvP design. Doign basic player duels we can make it in time but we have to include as a PvP content so even if the map is ready we have to prepare the players matching system an ranking system as well. We are also thinking of things which you can only gain through PvP, we also have to prepare a reward for that. If we’re going to work on this as a content it will have some cost. From that it will depends how much will be ready. Would like to release not too far from the New FFXIV’s start.
GameWatch - how about 1 on 1?
YoshiP - I don’t think 1 on 1 duel is much fun, so thinking of light party 4 vs 4 or full party 8 vs 8. For colloseum think of it as dragon balls Tenka ichi butoukai (Tournament) where you can see the oponent and starting. We are also thining of one large PvP content with it’s own area and large-scale battle.
GameWatch - this is completely new system?
YoshiP - This is completely new; We are calling this PvP Front Line for now
GameWatch - For image it’s ok to say it’s battle between powers?
YoshiP - Yes
GameWatch - will this be with the existing 3 cities or 3 companies?
YoshiP - We cannot say the details yet but please think of it as several powers mixed in and fighting.
GameWatch - How many players maximum can fight?
YoshiP - That will depend on the power, I think it will be fun with about 40.
GameWatch - how about 100 vs 100?
YoshiP - Depending on the Players leader it may be possible. Depending on the PC spec there may be players who have to look down or they can’t move (laugh). With MMORPG if you wanted to max out you can try to do so. In the MMORPG I used to play with large-scale raid we had too much players to defend the enemy and it blew the server..... that time we didn’t calculate the server spec (laugh)
GameWatch - With the new enging it seems those types of problems can be solved.
YoshiP - There will be physical limitations; We wont put any stop with this times engine so the player can decide on the maximum limit or can turn off all the effect; it’s set up that way. If you use a high powered machine you should be able to withstand it, other than that it will depend on the zone servers maximum limit (laugh)
GameWatch - For image does it require strategy?
YoshiP - Yes I would like for them to take over bases.
GameWatch - When will this be released?
YoshiP - This will be after the colloseum.
GameWatch - PvP Front Line may become one of the major contents for FFXIV
YoshiP - That’s true for PvP lovers would like them to enjoy
GameWatch - Will the PvP Front Line be like DAoC where it’s a major existance or will it be where you don’t have to participate?
YoshiP - I talked to the DAoC staff how “That battlefield was too large” for FFXIV we wont make it that large and the battle will go on for about 24 hours and that will affect outside also. For example it will be interesting if that controlled the entrance of another content. It has it’s own zone so for those that don’t like PvP they don’t have to step in. For the growth you get inside there will only be for PvP; For PvP lovers want to make it where they want to keep on staying.
When taking out China, Korea, and other Asian areas there are about 15% of users in total that has strong motivation with PvP. First I want to make the content for them so we don’t want to force all the players and we’re carefully designing this one. But we want to prepare something where you can cheer your powers PvP mania and because of those PvP players working hard, others will be able to fight monsters mainly.
GameWatch - Are you thinking of world vs world battles?
YoshiP - No, I am thinking of PvP Front Line as per world. I want to make a ranking system showing world number one. However when the community separation starts, it’s highly possible to to do cross world matching, I think it’s OK for management side to prepare a once a year event to have a cross world PvP event.
GameWatch - However preparing PvP for 15% of the user seems bit dynamic but is this because you like PvP personally? or are there other reasons behind it?
YoshiP - I believe in a MMORPG it has to be designed with online heirachy, a structure where top players of the community will pull other players, those 15% of the players don’t only play PvP they are top on everything. Therefore to have thoes top players reside in Eorzea I believe this is required. From player populatoin it’s onlly 15% but those 15% can affect a lot and I want to take care of them.
When looking at just FF you probably don’t need PvP but looking at global standard and long term servicing game I believe this system is required. Also PvP doesn’t have any goal, situation is also different. It’s same as a fighting game, there is never a situation occuring twice which is the appeal for PvP. Myself as an developer I want to make/challenge in creating a PvP which is FF like.