Originally Posted by
SpookyGhost
You got carried by exceptional healers (source: WAR'd up to T5, realized I was literally just stressing out my healers, switched to PLD until WAR got buffed). WAR took 0 skill - you sat on 5 stacks, waited for a big hit, and then hit IB. Then you built 5 again to repeat the same process. Path didn't even exist, Vengeance didn't exist outside of just popping it on CD or for big packs to do more damage, SC was a waste of Wrath unless you had Infuriate after spending the 5 Wrath on SC because of how Wrath used to work, etc. etc. You were basically playing with a penalty with a WAR in the party, which wasn't a very good feeling when you chose WAR as your main.
Thankfully all that changed, though it did sort of homogenize the two tanks rather than make WAR's mitigation more unique/meaningful. That's a completely different discussion, though, so I guess we should be happy they're changing things up a bit for all 3 tanks in the expansion.