Except...they stated PvE Balance won't be touched which is why they gave us PvP exclusive skills. Guess as with many other things Yoshi says, turned out the exact opposite.
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While it's clearly not terribly hard to have skills function totally differently in PvP and PvE (EQ2 does it, and PvP is more or less an afterthought there), for some reason even major games like WoW do not actually do this and we continue to see PvP affecting PvE or the other way around and nothing good ever comes out of that.