If every player has a percentage of hate on every mob once aggroed (even if its 0.001% or w/e example), how would it not? Everyone would wipe since everyone would be eventually targeted. The only way I could see it be circumvented is if everyone but one dies, that one kites for an ungodly amount of time elsewhere while the rest move forward. Though, that leaves the one screwed out of the run since if they respawn, get hate again, it would add the low aggro to everyone once again.
