True, healing is fine tbh but I just wanted something more unique as a preference.
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True, healing is fine tbh but I just wanted something more unique as a preference.
Have not seen it yet...what exactly does the BARD limit break do??
Bard's limit break should be
Level 1: 25% damage increase for the entire party, 30s duration
Level 2: 50% damage increase for the entire party, 30s duration
Level 3: 75% damage increase for the entire party, 30s duration
Then their limit break would be support and offensive.
I'm Bard LV35 right now, and I like everything about my job except the limit break... I think it's useless if there's a good healer around. I would love to have a damage-oriented LB.
I agree, bard's limit break is crappy as it is now.
Lunar's post is a good idea though.
The real question is "Why do we only have 3 roles?"
Shouldn't we have a "support" role with bard falling into that category?