I hope so, I loved the way it worked in version 1. I've been trying out Aion while waiting for beta and I just keep getting frustrated with the backpedaling in it.
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I actually prefer if I can backpedal all the time. I didn't like having to lock the target since it restricted your movement, and all of a sudden having my character instantly turn around and run in the opposite direction has always felt wrong to me.
I wish I could say something but it'll be bad for me if I do say it ~_~ it's not a troll comment just a comment pertaining to OP's worries, and something that the OP might find to be good news.
I might have to go digging butI'm fairly certain it was mentioned with regards to the controler interface...
So pressing more things is better than pressing less? To perform the same action? Let's even go beyond this simple fact.
You'll have to "flip" the camera before you begin running. That's lost time. Not to mention that flipping the camera won't necessarily put your field of view at the exact angle that you'd want it. Those are two negatives.
What about using the mouse, as most players may do? Then it would look like this, if you're running away from say, Ifrit's eruptions:
(using some amazing MS paint skills, light blue is your field of vision)
http://i1002.photobucket.com/albums/...ps6d7905f9.jpg
Here's how it was in 1.0:
http://i1002.photobucket.com/albums/...pscc7a7114.jpg
Which has greater functionality? I would say the one that allows you to travel in a straight line. You know, the shortest distance between two points. The one that allows you to continue to view your target and your party members. Certainly the one that requires you to take one action, rather than multiple.
Yet amazingly, hoards of people are in favor of backpedaling being the default. If you backpedaled more than you ran backwards in 1.0, you were doing it wrong. And if you have evidence that backpedaling will for some reason dominate running backwards in ARR rather than the other way around (forgive the pun), I'd like to see it.
Your camera angle is incorrect. The way you have it drawn is as if it's in first person. When you flip camera it just flips 180 degrees it doesn't go into first person view.
I actually never use a flip camera button. With all my experience raiding from WoW we normally would zoom all the way out so we can tell what is happening in the entire battle area and just turn with mouse when you need to run away.
Quoting my quote from original thread about this topic:
http://forum.square-enix.com/ffxiv/t...l=1#post918929