Dunno, I've always done it this way since AV was introduced. I never lose hate unless it's after AI and blms are not paying attention.
Collusion flare at the start?
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Dunno, I've always done it this way since AV was introduced. I never lose hate unless it's after AI and blms are not paying attention.
Collusion flare at the start?
I always straight tank this fight on PLD. Deal with 100tonze swipe by run through, 100 tonze swing with divine veil / aegis / sentinel / rampart / hallowed. Never doubling them up of course. self healing a lot. done plenty of 90 second kills whilst working on relic.
I open with a flash/voke but never use it again unless AI, if he doesnt AI, I dont use them.
(note: im happy to hallowed ground in this fight as I tank miser on WAR for extra DD)
7 monk 1 paladin miser gogo.
(You probably wouldn't even need Hallowed Ground for that though).
I've done 17min AVs as paladin a couple times but I really don't think it's worth it. It's fun and effective on coincounter but on miser and for the dungeon overall I think warrior is better (at least with monks on miser). For one thing, Warrior doesn't have to block for its biggest hate move, so stuns won't delay your spirits. Go in with some decent damage stats/enmity and it works out fine.
Also all this stuff gets flushed down the terlet in 3 weeks so whatever.
Uhhh dalamud is literally blowing everything up how would the dungeon stay the same
Also the entire battle system is changing again so
Musaid's never really lost hate on CC except on the occasional AI because a BLM didn't stop nuking. Our CC fights are usually about 1:30 with 4 of 5 BLMs doing 11-13k dmg each the last BLM is only doing less because of job change. Our BLMs are all fairly equal in gear, if one of your BLMs vastly outgears the others that could be an issue as well.
On paladin this is easy to be honest.
i just start of with the usual rotation to spirits within then hold on abilities so i can eat his 100t swing,
You can spam flat blade combo for hate and then just act according to his swing,100t swing pop aegis or divine veil and outmaneuver save and then wait again, if again use sentinel etc rampart etc all allows a pld to eat a swing relatively easy,
on glower self heal for hate and then just watch,if he spam swing and hes not dead and you run our of cds pop hallowed ground.If he uses hate reset then just pop voke flash ,make sure the blms dont nuke for a few seconds until you have spirits on him again or flat combo and go again,
its just all about timing your abilities but really once you learn them you can just face tank him pretty easy,
Tried this yesterday (compared to dodging 100 Ton etc)
It actually worked pretty good, and you can just spam WS's and heals to keep hate up.
Coin Counter went down so fast anyways, you don't need to use all your Damage Reduction buffs.
I posted previously about too much Enmity causing Animal Instinct to proc as well. Since practicing for Time Attack runs, my group does really good damage, and even going all out on PLD for building Enmity it wasn't forcing CC to do Animal Instinct.
(like it was before if I went all out, he would Animal Instinct within the first few seconds. Then continue to spam Animal Instinct)
...So I do think it's possible that if your party (or as a % overall) is too far below your hate then Animal Instinct will proc, the same way as if your party is too close to your hate.