The fundamental of gaming are in every game in some shape or form to auto attack or button bashing to grinding on monster for exp or questing experience or mixture of the two its all matter on how the game designer implements it! Can any of you can come up with a different way of gaming that doesn't include the stuff mention to revolutionized gaming please feel free to come up with an idea that doesn't involve those. Certain feature will always play a key role in any game those features are copied in some form to every game you've ever played so you can't really get away from it. The difference is what that particular game bring to the gamer is the unique enrich story plots of the title, unique character designs, the land which you walk on shoot maybe even float over ect!
