Originally Posted by
Carighan
Now I would not even consider that "Paladin gets a change". The above consolidates buttons, but it doesn't consolidate gameplay. It's 100% the exact same gameplay, but with needing one less hotbar slot. If I were allowed to go further, I'd want to "rescue" the Atonement animations because they're cool, so I'd do:
* As above, but without the damage/managain increase to 1-2-3. Yes this means we lose mana, rapidly.
* Goring Blade causes a 30s DoT.
* If using 1-2-3 on a Goring Blade target, each attack becomes one of 4-5-6, including the damage gain, the mana regen and the animation.
This of course causes actual gameplay change, hence why it's not a "might as well" as the first change above. But it also preserves the animations, while still freeing up a hotbar button.