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  1. #1
    Player
    Brandr's Avatar
    Join Date
    Sep 2020
    Posts
    111
    Character
    Bran' Bal
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100

    Paladin needs NO changes!

    It seems everyday a new player levels PLD and thinks they know everything. You know what? It should be player etiquette to not meddle if a job is not their main!

    PLD is already perfection! Chef kiss! Best bestest ever!
    (1)

  2. #2
    Player
    Rabblerabble's Avatar
    Join Date
    Aug 2024
    Posts
    61
    Character
    Jonas Brand
    World
    Zurvan
    Main Class
    Arcanist Lv 40
    Despite not playing paladin too often, (I think it is boring, maybe more boring than warrior and that is huge), i also want them to leave paladin alone.

    The larger issue is "tanking" itself. It used to be a bit more involved than just making sure you use a mitigation here and there.

    I think addressing this fundamental "boredom" will fix alot, not all, but a lot of the calls for people "demanding" change to a job.
    (0)

  3. #3
    Player
    ThurinTurambar's Avatar
    Join Date
    Apr 2023
    Posts
    94
    Character
    Thurin Turambar
    World
    Louisoix
    Main Class
    Reaper Lv 100
    Needs changes to how it looks at lower level. You're often synced down, not to mention new player experience.
    Sheltron is one of such points of change, why does it get 250 potency regen with the Holy Sheltron, when base has none? Something basic like 100 potency would be sweet on lower levels.
    (0)

  4. #4
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,167
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    No no, remove Cover, Shield Bash, the whole shield, the boots and the tank stance! It'll fix everything! >.>

    But yeah I agree, the worst about Pally "ideas" threads is always how removed from reality they are. Like any FF job it could use sweeping changes easily, but conceptually there's a lot of good things about it, the implementation is just bad. But in particular the unique aspects such as Cover, spammable stun, wings and the ability to attack from range are damn good, and they're the parts to keep. It's the other parts, the generic elements, yeah those could be reworked maybe, sure. But everyone seems to always be annoyed that all 4 tanks don't play 100% the same and want the unique aspects changed. Weird.
    (0)

  5. #5
    Player
    Brandr's Avatar
    Join Date
    Sep 2020
    Posts
    111
    Character
    Bran' Bal
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ThurinTurambar View Post
    Needs changes to how it looks at lower level. You're often synced down, not to mention new player experience.
    Sheltron is one of such points of change, why does it get 250 potency regen with the Holy Sheltron, when base has none? Something basic like 100 potency would be sweet on lower levels.
    Why Regen on lower levels? We have a healer for that
    (3)

  6. #6
    Player
    ThurinTurambar's Avatar
    Join Date
    Apr 2023
    Posts
    94
    Character
    Thurin Turambar
    World
    Louisoix
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Brandr View Post
    Why Regen on lower levels? We have a healer for that
    A) there exists content where healer is not around, or when is they arent doing a good job.
    B) the 4s mit button does not feel very impactful, especially when its gauge based. It would make sense from job fantasy standpoint, resolve from holding your ground and all.
    C) other tanks have meaningful/sustainable healing buttons at the level range

    Just now had a stone vigil roulette where the healer was running their mp to the ground with cure III and medica, not casting regen at all. Had i not slept mobs when paladin tank died, it would have been wipe.
    (0)
    Last edited by ThurinTurambar; 08-02-2025 at 02:05 AM.

  7. #7
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,466
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    PLD is to my eyes what SGE is………an absolutely flawless interpretation of square modern tanking paradigms.


    It’s just that squares modern tank design is awful which drags down all 4 tanks

    People try to tweak around the edges on PLD specifically seeing if they can make it good by editing PLD’s rotation but miss the more general point that tanking in this game needs a ground up rework and in its current format you can’t really improve PLD (I’m lumping in how much healing tanks do as modern tank design)
    (6)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #8
    Player
    Brandr's Avatar
    Join Date
    Sep 2020
    Posts
    111
    Character
    Bran' Bal
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Supersnow845 View Post
    PLD is to my eyes what SGE is………an absolutely flawless interpretation of square modern tanking paradigms.


    It’s just that squares modern tank design is awful which drags down all 4 tanks

    People try to tweak around the edges on PLD specifically seeing if they can make it good by editing PLD’s rotation but miss the more general point that tanking in this game needs a ground up rework and in its current format you can’t really improve PLD (I’m lumping in how much healing tanks do as modern tank design)
    Wrong.

    This is the only game where tanking is fun. Most other games tanks can't do anything by themselves, able to survive a hit made by a dragon but barely able to kill a rat.

    I'm a main PLD and I love, I absolutely love, being a invincible slow DPS!
    (1)

  9. #9
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,466
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Brandr View Post
    Wrong.

    This is the only game where tanking is fun. Most other games tanks can't do anything by themselves, able to survive a hit made by a dragon but barely able to kill a rat.

    I'm a main PLD and I love, I absolutely love, being a invincible slow DPS!
    If your idea of fun in a trinity based MMO is to be a one man army may I suggest a single player game

    Your immortality doesn’t exist in a vacuum, it can and does make other players experience worse
    (9)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #10
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,052
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Brandr View Post
    I'm a main PLD and I love, I absolutely love, being a invincible slow DPS!
    Been there, done that. In CLL and DRN and Dalriada, with Lost Cure III and Lost Arise. It's fun for the first few runs, but after that... being an invincible god is just kinda "meh." Like, where's the challenge? Where's the test of my "skill"?
    (0)

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