They charged real money and released deluxe versions of it.
Like seriously what kind of argument it's that.
The whole MSQ could it be a 2 hours YouTube video from SE Because FF14 it's reaching the point of not being an online video game anymore.
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the main thing wrong with dawntrail all comes back to the writing, the plotpoints and the premise was fine. the execution was really bad, the characters were really bad. the plotholes were really bad, scions not acting like themselves. the big bads had terrible idiotic motivations and ideas that made no fucking sense. zoraal ja is cool but wtf was his problem. his ideas were all vague and dumb and never properly addressed. sphene was just insulting, the constant overexplaining, handholding and repetitive boring writing and absolutely no feeling, no emotion. the npcs we meet seem lifeless. theyre only there to progress the main story. they dont feel like real people that live there.
which is what this game was so good at. the whole reason I love the story and im sure many of you can attest. is because they felt real, theyre deep and flawed and unique, they talk and act and behave and interact with eachother in such ways that we started caring about them. ive never cared so much for game npc characters in any game too date and ive been gaming since i was 8.
is there anyone here that has a new favorite character in dawntrail? one that tops any of the other characters? one that really stood out. one that if you watch a scene of them years later you still get tears in your eye?
ive been playing old tribe and crafting/gathering quest storylines from shb and endwalker. and theyre more interesting and better written than anything from the dawntrail msq
I specifically said to a friend during 6.4 that the scions didn't really feel like themselves. My specific words were "the scions have lost their voice and now they feel like different people". I was told I was overthinking it, but sadly I was vindicated in DT.
Go back and watch the EW patch cutscenes again. The scions feel like cliffnotes versions of themselves even then.
Maybe not to the extent of the last point. But I actually really liked Bakool Ja Ja the mighty. I laughed at him at first as the goofy "Har har I'm the villain". He's also huge and buff; neat. But then when you got to the point in the story, where it explores why he is what he is, and the responsibility he is trying to bear... I actually grew to understand him a bit and I actually found myself connecting with him more..... and ...and... then they just "Lets be friendsed" it... and ... I just thought the missed a really good opportunity to flesh him out further... like the build-up was there, and they just dropped friendship on it, and kind of left me longing.Quote:
is there anyone here that has a new favorite character in dawntrail? one that tops any of the other characters? one that really stood out. one that if you watch a scene of them years later you still get tears in your eye?
I'm guessing they did what they did with Shaaloani because they realized there wasn't much break time, so they wanted to give the player a breather before going right into the Alexandria stuff. Also to set up the whole deal with Erenville and his mom.
The main reason I think it's an issue with the expansion's length is because some story beats feel like they happened too soon and some feel like they happened too late. The point where Wuk Lamat admits she has a problem is at level 91. We don't get to see Alexandria and be actually introduced to Sphene until level 97, and we don't get much time with her before it's revealed she's a villain. Maybe if they cut out the Shaaloani part that could've helped, but I'm not sure if even that would be enough with 100 quests.
It's not so much the character as the Childish writing. If I were a tween then this would likely be fun. Trouble is, I don't think most players of the game are children any more.
The story could have been great. But the writers lets us down, the English localisation let us down, and whoever cast the English voices let us down.
At least, the one saving grace, we can tell people "Don't skip ARR with a story skip, because the story only gets worse than collecting ARR's cheese and wine"