Clearly this is all an elaborate ruse to just make us all play WAR who has none of this BS to deal with and gets to have virtually every best thing...
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Gunbreaker lost 2 oGCDs that's not exactly the end of the world.
In my opinion it's in a perfect spot, the ammo management evolved in a good way and plays a bigger role in the filler.
DRK's problem is the lack of GCD&oGCDs diversity, even with the new animations, it's kinda disappointing
What I don't get is that combat encourages weaves, However, from StB to the end of Shb Part 1, there is now a big freaking gap there of Ogcds for DRK. And no I'm not using Shadow Stride (screw that move). GNB has continuation to help with this fact. Ogcds give the illusion of speed during weave combos. So why people would want less I don't understand, in my opinion removing ogcds only slows the combat down. Not saying I want my bar to be filled with Ogcds, but they should add to the same button. Or at least remove AD from C&S shared timer. Got one empty space on the first hotbar.
A lot of the changes in vacuum are fine but together they make the heavy APM lose a lot of it's clicks. 5 actions every 2 minutes and 6 every 6 minutes (less mana) is very, very horrible. This means from burst to burst you do few edges of shadow, Salted earth on un-even times before bursts. And 1 Carve and spit. I cannot put into words how much this decreased my enjoyment of the job so much so im seeking another now. While i like having no potency gapclose, we got nothing back for the 4 plunges we had from burst to burst.
I agree with everything in this post, but I wanna add that I miss my gap closer dealing damage. Dungeon pulls are awkward with the new closer.