It's more like you have to go back and re-level your job to regain stuff you've already put time and effort in for, not start from scratch and make progress on both fronts.
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Incorrect. Leveling weapon skills, combat skills, and magic skills isn't the same as a new class coming out;
- Leveling said class is entirely optional.
Skill levels coming out with everyone starting at 0 is different;
- A 50 DRG with a lance skill of 0 is forced to grind his lance all the way to cap before his accuracy, attack, and other damage calculations go back to normal.
Thusly, in order to do ANYTHING, that DRG as well as the rest of the players in the game have to stop and spend x amount of days/weeks/months putting their skills 'back' to the normal level of what they're used to.
You want hit a mob? You want to heal properly? Want to block properly? You NEED skill levels.
You DON'T need to level an entirely new class. That's different.
The wasn't the point I was getting it, the point I was getting at is FFXIV shouldn't implement new things to the game because people will have to actually work? That is retarded. I'm also assuming they could implement X amount of skillpoints for current lvl 50s to compensate for adding this feature in.
And if you have to go back and do it anyways so be it, I'm sure people will live and move on with their life whether they add it or not.
I think if I had to go back and skill up stuff in 14 I would just unsub
I'm completely bullshitting with the "I think" portion though.