Originally Posted by
Spy
Your idea's boring ;p
I like more content...and I don't mind receiving a challenge once in a while.
Besides...don't you think leveling is WAAAAAAAAAAAAAAAAY too easy now? It's not like it's a huge hindrance to add a challenging single-player fight to raise cap on jobs you can max out in 2 weeks.
I have 3 jobs maxed already and another one coming close...it took me FOUR YEARS to get ONE job to lvl 75 in FFXI! (I change jobs a lot >.>...and fool around even more...leveling has never really been my top priority) And I only returned and made this character a few months ago.
Besides, considering so many people are complaining about players not knowing how to play their jobs correctly, this might be a good challenge that could help improve their ability. So yeah, I think they should be held at a certain level until they can get past a fight.
I'm not saying make the fights IMPOSSIBLE, but at least challenging. It would also hold people a little lower for a bit longer to help out with lower level content getting a boost in quality in my opinion. There's too much end-game content and not enough lower level content...which atm is understandable because, as I said, people are maxing out their characters way too fast.