I thought it was fine until there was the level cap dungeons where sync got out of whack and made it nearly impossible for a freshly geared player to hold enmity over overgeared players (who also refused to realize they had enmity skills themselves). Or sometimes a better geared warrior with butchers block pulling from a lesser geared Paladin in tank stance. There was something certainly broke there. Personally I'm okay it went, but I am not surprised some people also enjoyed the extra layer of engagement.