Maybe they just shouldn't play what they don't like? :eek::eek::eek: :rolleyes:
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Hell no, the most fun match I had this month was one I came in third place. There are some dynamic that 1v1 doesn't have.
The team I was on got camped hard by Red team that have a couple DK/DRG/AST/SMN team that just go around and wiping everyone. The point gap was ~600 and it felt like the team was falling apart. Then someone made a rally cry: I don't care about wining anymore, but Red must die. And the whole alliance answered. We rolled hard into Red without a care, and tried to make they lose most of their contest against the other team. At the end we barely helped the other team edge them out, and a lot of celebrate as if we won even though we were first.
No doubt the hardcore PvP gonna say that's loser mentality, but IDGAF. I play hard (most of the match I usually have BH4 or 5, and on average die maybe once or twice at most), but I also play for fun. While admittedly there are the occasional frustration, the current frontline is the duty I play the second most only after savage raid because of the majority of the time I enjoy it a lot.
Edit: oh yeah, forgot to mention. The one who made the rallying cry ...:cool: was me.
The only thing I'm going to agree is to reduce the number of players participating ;; 72 players is just too much. I don't know what's the magic number though.
This is quite possibly one of the most beautiful FL anecdote I've read.
Indeed, I think this is the beauty of 1 vs 1 vs 1. There's always the outside force that's ready to ride the momentum, or shift the tide of battle. It's not fun to be in your team's position and denied of any way out of that, people would just throw the game even harder to end the game faster. I had several similar occasion like your story and hot damn, ain't they are one of the most satisfying FL moments. Few times we ended up winning but that was probably quite far from what we first expected since we just wanted to make X team pay for their earlier roflstomping.
If you want to win more in FL, you have to actively put in the effort to win. You can't just show up and try to carry and hope the rest of your alliance knows the right thing to do to win. No amount of changing rewards or removing 3rd place is going to help you win more. FL is literally ALL amount morale. And if you don't know how to motivate others to win a game, you are leaving it all up to luck.
The skill of winning FL is not about how well you press your buttons. It's about how well you can lead 23 other people. There is no other method.