Originally Posted by
Mithron
Right, I think the idea of RDM being low personal DPS but tons of raid buffs is core identity and thematic to the job. Even in FF1, RDM's main purpose was to buff your melee with Haste and Temper while providing small personal damage themselves and having backup heals. They were also very good at cleaning up trash efficiently as their lower stats/spells didn't matter as much on trash. So, they'd kill the trash nicely, then in harder fights focused more on support. That's job identity for RDM to me, given they're not the Enspeller spellblade Mystic Knight type like they sort of had in FF11, so I think emphasizing more on Embolden and other raid damage buffs is what they need. In FF3, you only used them early game to clear a few magic only dungeons then swapped off as fast as possible, and in FF5 you only used them to learn Doublecast on your other real magic using jobs. They've never really been known to be monster powerhouses of personal damage, so placing them just above BRD and DNC makes sense. I love RDM, and I love playing RDM that way.