18 years of MMOs and 36 years of gaming in multiple genres here. Many things in MMOs gets old. Being in work life. Doing more gets increasingly challenging. I'll still pull big numbers even with my age.
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18 years of MMOs and 36 years of gaming in multiple genres here. Many things in MMOs gets old. Being in work life. Doing more gets increasingly challenging. I'll still pull big numbers even with my age.
Because nothing matters.
Outside of the actions you put value and being a decent human nothing else matters.
I went try hard through Stormblood and Shadowbringers.
Capped tomes on reset, pentamelded gear, studied outside raid time cleared TEA before 5.2 dropped by doing 5 days a week 5 hours a day I was 7 other dudes spouse, father, mother, and family for about 3 months and my reward?
1 ultimate and my efforts in vain with no new content left to do for almost a year.
I made tons of unforgettable memories both good and bad and it has definitely done something to my mentality.
I've moved data centers, lost friends, gained brothers, lost free companies, gained free companies in my pursuit of simply moving forward and at the end what I learned is that there is no end, so why rush?
The only thing you're going to find is stress and disappointment.
I went through 7 statics just to get past LC for TEA and it took my 8th to finally get a clear.
It got to a point where if someone messaged me on discord I would check it a day later because it was probably someone telling me they were leaving the group.
Even with the 8th group it was a wonderful hell, when we finished we didn't talk to each other for 2 weeks.
I would have to calm my nerves every day 15 minutes before raid time.
I personally don't know if I would do it again if I knew what I know now but what I do know is I'm never doing it again.
Endwalkers comes around I didn't pentameld anything, I stopped capping my tomes 2 weeks in despite needing them for BiS, got BiS yesterday after barely playing the game outside reclears.
It really doesn't matter. The only thing that matters is if you're having fun and your group is having fun.
And that's just from the raiding perspective.
I don't play the marketboard because I simply don't understand how. I don't see any patterns or trends to it no matter how long I look.
ah, I get it, this is a troll post meant to praise the glory of parsers and ACT in order to belittle others
now the odd generalizations make sense.
the only thing missing was "weebs" and "filthy casuals"
and 2016? new? you have achievements back to 2014... so you are DEFINITELY not "new". Which WoW "death craze" was there in 2014? I must have missed that one
I just do what I want.
I suggest you just focus on yourself and do what you want too.
"1. They don't seem to care about actively improving their gameplay"
When it comes to improving gameplay via ACT, I simply do not care. I am on PS4, but nothing would change if I had access anyway. This does not mean that I do not care about my gameplay and improving it, and to think that is the case with myself and other like-minded players would be objectively false. Optimizing rotations, your UI, learning the mechanics of a fight, finding ideal positioning for your current job in that particular fight, recovering from mishaps; how well you do all of that can be confirmed via ACT, sure. At the same time though, if you are doing all those things well in any given fight, you don't even need to. There are more tools to improve other than ACT, and ultimately what I care about are clears. I couldn't care less if they come a little slower.
"2. They don't seem to want to play the marketboard"
The market board is not for everyone. You can spend all your time logged in managing your wares, and the moment you decide to do a roulette or craft some more stuff, the 1-gil undercutter makes the sale *whomp whomp*. This complaint is odd, as there are no shortages of MB sharks, and the 'lil guppies they consume by the mouthful. Some even consider the market board the game's true PvP.
"3. They are more interested in doing outdated content than current seasonal content"
You basically described me with the outdated content, but this is how I would describe anyone who does activities outside of raiding. If you're not raiding, then you're not doing current content. For me, I am always looking for the next grind, and I go into whatever content is required to accomplish that.
1)I've been playing for such a long time that I usually put YT/Netflix on my second monitor while having the game fully muted and still I'm able to do all the current content even more than the average player.
2)MB sucks, the whole system looks like something from 2007.
3)I don't thing so, I avoid everything pre level 60, if I get CT raids on Roulette I prefer to quit.
There have been quiet a few, unironically.
There was the 2012 to 2014 era for Mists of Pandaria which, between pandas as a playable race and the long content drought at the end of the last patch which lasted 14 months, created a slow loss of players but we are talking going from like 8 million to 6.4 million players.
Then there was the 2014 to 2016 era one known was Warlords of Draenor, which the only things you could really praise was the dungeons and raiding experience, everything else was barebones. The playerbase briefly shot up from 6.4 million to 10 million players and then the following month lost about as many players, then kept sinking down till it went below 5 million in which Blizzard stopped posting the sub count. Take with a grain of salt from mmo-population, but it dipped well below 1 million. So fastforward for WoW, with Shadowlands, a similar trend happened based on its peaks and valleys and ravines for player count, but it also featured a long content drought from its 9.0 to its 9.1 patch.
*reads post*
yeah, so?