Originally Posted by
Metalface_Villain
I gotta disagree with this a little bit, because 1 there are a lot of other way more important issues that many already mentioned and 2 making the movements and physics realistic isn't always a good thing when it comes to how people experience it while playing. I'll give you an example from our beloved company, Blizzard xD In Overwatch the movements aren't super realistic, you jump high, you don't have the weight you supposed to have, you got the same speed even if you switch to the opposite direction, you don't have to walk slow and build speed when starting to move etc. In some other shooters the physics and the movement work more realistically but guess which one feels extremely more smooth to play and move around with? Overwatch ofc, the same can be said if you compare GW2 that you mentioned with WoW. GW2 has better physics and movement but it feels way worse to move around and WoW feels much better even if it's super simple and doesn't obey the laws of physics. (note: this is strictly comparing the movement, I'm not saying those other games are better or worse)