Actually it does count as a piece towards the set bonuses.
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Actually it does count as a piece towards the set bonuses.
Ah i meant for immortal flame dragoons. That was my fault misreading.
S'alright ^_~
I'm having issues with Macros.
Particuarlly, executing them.
It seems that any time I decide to use a macro to combine specific buffs and a WS together (For example, Blindside, Quelling Strike, Chaos Thrust) Only a couple of the skills will fire.
Now I'm currently using a /wait between each action, but it does not seem to be helping.
Is this just a lag issue or some work around?
Same question. Thanks.
The client has issues with interpreting multiple actions in one macro. You can try mashing it out if you don't have waits in the macro, but I'd rather manually use my abilities.
honestly I would try to avoid macroing to much as it can screw you when facing animation lock and if you can do just as good without macros it will make you a better player in the long run. Personally I just make sure my buffs are near my combos like say right above or below my finisher moves so I can just hit up then buff, buff then back down to execute the finisher. I'm a controller user though so I have gotten quite used to switching up and down very quickly, might be more difficult or take more time to get used to for keyboard/mouse users
Get your BLM or WAR to 50 now.
I have a new policy.
Every time someone tells me to level a job I do not already desire to level. I add another month to the time I wait to level it, on top of the time it takes for me to get the desire to - starting now.
No one has the right to tell anyone else what to play or how to play it. Especially people whom I will likely never have the displeasure of meeting in game or in life. To suggest otherwise is flat out rude and my tolerance for it has been exhausted.
(To clarify for things like Primal Fights. You explain the strategy and the reasons. That's cooperative play, not dictatorship)