Originally Posted by
Kaedys
To be honest, I'm a bit ambivalent about the changes. AoE still feels super busy even with the nerfed Mage's Ballad (and while the point of having 3 charges may have been lost with the removal of double-procs and full charges from procs, having charges period is still very useful for it). Overall, the rotation has similar flow as before, and I enjoy it. Longer songs also feels nice, though I wished they'd buffed Army's Paeon, there's no reason it should be so bad compared to the other two. Really, I'd like them to balance the songs overall. And make Pitch Perfect have like 40-50% AoE splash damage so it doesn't feel so awkward in AoE situations.
My biggest grievance is the change to Barrage. It looks like they tried to make it work like the new Acceleration for Red Mages, but it doesn't really. It amplifies the potency of Shadowbite, but doesn't grant you Shadowbite Ready. It does grant you Straight Shot Ready, however, which is awkward in AoE. Personally, I think they should just merge Shadowbite Ready and Straight Shot Ready. Both Heavy Shot/Burst Shot and Quick Knock/Ladensbite trigger a single new buff, which then can be used to cast either Straight Shot/Refulgent Arrow or Shadow Bite. Makes it work like the new Dancer procs, proced by both ST and AoE abilities and can be used on either one. It allows abilities like Barrage to make more sense (it causes your next Refulgent Arrow or Shadowbite to hit 3 times, and grants you the buff to cast either of them), and allows smoother flow between ST and AoE (or vice versa), so you're not, for example, sitting on a useless Shadowbite proc from quick AoE where the targets then die (ran into that this afternoon helping a friend in Don Mheg with the roots, we stacked, AoEed them twice, and I was left with a Shadowbite proc and nothing to AoE with it).