I am 100% behind this. It's how XI handles their glamour options, and it adds SO much variety to the outfits you can come up with. It's a lot of fun. :3
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I am 100% behind this. It's how XI handles their glamour options, and it adds SO much variety to the outfits you can come up with. It's a lot of fun. :3
The problem is, as I think I understand it then, that "dancer-appropriate" gear is at odds with anything you'd sensibly wear "on the road or in battle". It's light and showy, or you sacrifice the dancer-ness to look practical and that brings you back to wearing archer/machinist gear because those are the jobs whose basic concept overlaps better with travelling gear.
What style are you envisaging for your dancer that looks both dancery and battle-ready? Because I honestly don't understand what you are thinking of. None of the shirts look casual to me so I don't know quite what you're meaning by the term.
I probably use the term casual more loosely. I suppose, anything that has an irl equivalent that wouldn't be cosplay? When you said "modern", my mind immediately went to the casual attire from the Firmament, which is straight up modern street wear, so that might have been my misunderstanding.
As for what I consider both DNC-appropriate and battle-ready, I would say the female version of the obsolete android's cloak of aiming, or the edenmete bolero of striking/scouting. My current glam is more of a hybrid, probably closer to MCH, but it still kinda works for DNC. I would basically like my male DNC to look like this:
https://i.imgur.com/au6kB5Q.png
That's the DNC job card from Final Fantasy Mobius. Now, you're probably going to tell me that FFXIV just has a different idea of what a DNC should look like. But OP's suggestion would remedy that without encroaching on the lore (too much).
You can try on anything, but that's not an issue of modeling, they've already completed that, and modeling on the character is all you're looking at in the changing room. You're not actually equipping the items. The proposed system is much more complex than just things you could currently be wearing but are not.
The original Sky Pirate and Sky Rat gear was locked behind the original Diadem. Since that version is no longer available, they made the Replica crafted versions, and unlocked them from class restrictions to make them more enticing to lure more crafters into the Ishgard Restoration.
nah its not a step back, xi's style lock was implemented AFTER xiv's glamours due to demand. it also works very differently.
and theres no gear locking by job or role in xi, even job gear can be equipped as a different job afaik. if you die from bad stats thats your problem
I don't quite get what you mean by 'if you die from bad stats, that's your problem". As it is in XIV, the glamour in XI is also just cosmetic. Your actual gear is still fully functional with all it's stats and bonuses.
Honestly, I'd take XI's system over XIV's:
-You can use any gear on any job, as long as you can wear it normally (e.g., to use a level 90 ninja body piece in an outfit, you have to have leveled a ninja to 90).
-You can save up to 100 random outfits
-You can create/apply outfits anywhere in the game
-Doesn't use any sort of glamour crystal to apply
-You can use outfits that include higher level gear on a low-level job
The downside is that you do still have to keep the actual gear in one of your many inventories (XI gives you a rather decent amount of various storage for free), but the game is nearing 20 years old, so I can forgive some things. :P