Before when it was far less rewarding for failing I found it more annoying, but now it's like "oh, kicked you off, here have some mgp" lol. And imo just sort of captures that casino like vibe. Having anything too gambling, like literal slot machines, might actually impact their rating and maybe not send a message they're wanting to send- so most of the games in the saucer are actually games to play. I think it's okay that this game is basically the epitome of a casino, and also that you dislike it makes sense then ;). Pure luck and nothing else, at least here it's rewarding even when you fail lol.
On a sort of related note though I feel they could have fun with one that's a bit more like those game shows, like any of those wacky wild obstacle course shows. (How is that related? Well my brain first thought of like spawning obstacles that you'd have to quickly position, jump, and dodge for, which of course just rapidly evolved into a thought about those crazy dodging boulder, jumping, climbing, ninja stuff - yes we've bombs or static platform courses, but not liking spinning arms, bouncy objects, boulders, moving platforms, there is a lot more room, and honestly just watching one of those game shows Japan has could be good inspiration of variants).
That was helpful thank you! I just normally pray Thal doesn't boop me too soon. . . Dear RNGeus give me more mpg! ;)
